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Found 4 results

  1. Hi! I am new to the OpenComputers mod and to LUA in general. The OC version I am using is 1.7.2.67 Minecraft version 1.12.2 I have a Tier 3 Computer Case and Screen setup with these inside: I have already installed OS and OPPM and it was working after that. Everything was working before I logged off for the night (and I turned off the energy source for my computer and I shut the computer down by typing "shutdown"). Now that I am back in my server, I get the error: Unrecoverable Error, Computer Halted. I had used the "shutdown" way to turn off my computer, and it would still turn on, but now it is not. Not only my computer is not working, but my robot and Tier 1 computer too have ceased working. Tier 3 Computer: Robot: Tier 1 Computer: Tl;dr , All machines have computer halted error even though they were working fine before I logged off. Is there any way to fix this error besides making a new HDD and new robot?
  2. OHML is a markup language based on XML, it is a simpler, OC-graphics adapted version of HTML.Par Part 1: Why i got that idea? It all started when i noticed that most network programs/libraries were either DNS system, or Website system. I tought it was very important to maintain an universal language for webpages. It is the first step of having a stable and universal "OCnet", which will follow with server and client implementations. Protocols, etc.. To finally have it united. It would mostly be useful with GERT since it allow for one, global, routing technology. Part 2: OHML versions OHML patch versions (1.0.1, 1.0.5, etc.) minor changes (more understandable descriptions, new optional arguments) can be asked in comments section, might get accepted, and when features are froze, set as a new minor version of OHML specifications. OHML minor versions (1.2, 1.1, 1.42) will accept features (new tags, deprecations, rename of tags/arguments, etc.) can also be asked in comments, they will get a seperate title from their major version, and have the space feature-freeze process than patch versions. OHML major versions (2, 4, 5) can start from a little draft based on a major feature (removal fo tags, minor/medium changes in way how code is wrote, etc.), and then should be put in another OETF thread, to add new features, validate them, and polish them. OHML v1.0 tags: Table about all tags and their (XML) arguments is available in png format, attached to this topic. Examples: Image: <image file="blabla.pic"></image> = "blabla.pic" showen as PIC (MineOS image) format Text: <text>Hello!</text> <text>World</text> Script: <script lang="some_script_language">Some multi-line script</script> Hyperlink: <a href="/superdupernews.ohm">Show super duper news</a> OHML v1.0.1 revision: Tags can now have optional arguments "x", "y", "width", "height" and "relative" The "relative" argument is for using relative positions, vertical at first, and horizontal at last, we can use "up" (default) or "bottom", put a ";" for splitting, and add the horizental value that can be "left" or "right". Relative positions works that if for example the value is "bottom;right", and if x = -5 and y = -5, the element Y will be at the most bottom point of the page (meaning that bottom for a page with elements not going after 10 for y, the bottom would be 10), added -5, which is equivalent of minus 5, and the element X will be at most-right point (generally viewport width) and will have minus 5. Meaning that for a viewport with size of 80, 25, it would go at 75, 20 OHML v1.0.2 revision: - Added new tag: <br></br>, allows to break line in any ohml tags. Part 3: HREF format An HREF format defined in <a> tag can be relative or absolute. If a href starts with any supported protocol name followed by "://" (ex: ohtp://), the link is fully absolute and should be coutned as the same than if the user inputed it as a website. It's a normal URL Then, if a href starts with "/", it is relative to the website host (can be ohtp://test.com), so, the full path is: {WEBSITE HOST} + {HREF} Finally, starts with nothing above, it is relative and should be appended to the actual URL URL are in the same format than real ones (protocol://host://webpage) OHML, being a markup language, will not support any kind of dynamic coding like <if> statements, <print> statements, etc., dynamic coding is handled by <script> tags and scripts languages supported by the browser. (Currently no script language has been made, it's coming). Anyway thanks for reading that long document about OHML, feel free to ask me things. I am actually making a protocol for it (OHTP) and then a basic server + client implementation. A OHML decoder hasn't been done yet, but since OHML is based on XML, any XML parser will do the job, then just show tags appropriate content and here it is! OHML is ready for any people making a script format and a web protocol. Community will choose by itself which one is used.
  3. i want to make a timer call some function after a little bit of time i use event.timer local event = require'timer' event.timer(2,function() print("do something"),3) that is my code and i get an unexpectet symbol error at ')' wheres the unexpectet symbol how do i need to make that
  4. "We're back after that short commercial break!" One of Kaos Networks finest servers has been reborn, this time with more of everything! SMP has never had more options allowing you to pick and choose how you want to get things started. Explorers, Warriors, Magicians, Engineers, or some mix of them all, will find pure entertainment in the Project Beta 2 server. kaos-network.com Modpack (Click Me!) Credits: - dannysmc95: Server host - roger109z: Chief BugSquasher/ServerManager - cyborgtwins: Creative Director Current Staff: - dannysmc95 [Owner] - roger109z [Operator] - hugeblank [Admin] - cyborgtwins [Admin] - EldidStroyrr [Admin] - Wojbie [Admin] - You? Find out more here Rules: - Use Common Sense - No Griefing Claimed Land - You are not a super hacker, Don't Hack - Respect All Players - No Trolling/Flaming - Just Don't Be Dumb - Respect Admins (people with pink (Or green) names) - Keep Advertising to a minimum - Oh and Have Fun! L Takers (Banned Players): Clean Slate so Far! Talk to us! We happen to have a discord server dedicated to Project Beta 2 and all other servers that may be coming in the future! We would really like it if you joined us there, as it is one of our best methods of reaching out to you. Have fun! ~ Kaos-Network
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