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Zen1th

Members
  • Content Count

    55
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Zen1th last won the day on May 23

Zen1th had the most liked content!

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About Zen1th

  • Rank
    Junior Member
  • Birthday August 20

Profile Information

  • Gender
    Not Telling
  • Location
    Earth, Solar System, Milky Way, Human Universe
  • Interests
    Pro*g*r*aming*

Contact Methods

  • Minecraft
    _Zen1th_
  • GitHub
    https://github.com/zenith391/

Recent Profile Visitors

1307 profile views
  1. I added a program: "Project Stardust", it allows using OpenOS software on Fuchas ! you just have to "sudo stardust <path of openos program>"
  2. A while ago i made a JVM in Lua with the first goal of running Java on OC, just because i like Java and we all know it's a good programming language. So here's the JVM running a program that fills GPU: Oops, made a typo. Ok at first this might not seem impressive at all, but now you can interact with components using Java! That's an awesome thing for Java-ers like me! Race to first Java OS in OC? Anyone? Here's the (simple) code i used above import lukyt.oc.Component; public class ComponentTest { public static void main(String[] args) { String gpu = Component.getPrimary("gpu"); Component.invoke(gpu, "setBackground", new Object[] {0x2D2D2D}); Component.invoke(gpu, "fill", new Object[] {1, 1, 160, 50, " "}); System.out.println("Filled screen with RGB 0x2D2D2D"); } } Here's GitHub page (to download and use on your favourite OC computer): https://github.com/zenith391/lukyt
  3. Fuchas 0.6.0: Shell autocompletion OS arguments "buffer" library for buffered streams CPU metrics Concert task manager Architecture-dependent package files (different file depending on having Lua 5.2 or 5.3) Warning displayed when Lua 5.3 is supported but not enabled Optimization of OCDraw (merging) and GPU drivers (avoid setting multiple time the same color) New driver format (less file loading): faster startup time Inter-Process Communication (IPC) FPM has been renamed to Application Package Manager (APM) APM packages are installed on current user's directory by default. New "-g" option in APM for installing in shared/global user directory. Fuchas's Advanced Lua: added string.toByteArray Added OpenUPT library Temporary filesystem mounted at "T:" Released "format" program Fixed many technical issues Added "echo" command Fuchas now implements (almost) every standard I/O function! Including io.popen Non-standard "write" function removed, use "io.write" Improved OS API Support for different standanrd IO streams (stdout, stdin, stderr) per process and for stream piping Replaced "pwd" by "cd" (cd offers same feature, clearer, when runned without arguments) Started "Kabam" interface, this will soon be the default, eventually replacing Fushell Added os.exit() function Removed obsolete/deprecated IO methods Removed AwesomeCatgirl
  4. Fuchas 0.5.1: Added a clipboard library that can use OC's clipboard event alongside Fuchas generated events with Ctrl+V. Events are pulled from a per-process queue, also allow to push events only to a certain process. OCDraw supports render targets, those are use as a target for the drawing and can be shown, they are basically just images. Unicode support in Fushell and "shell" library. CSettings program Ability to launch programs from Concert Increase startup speed (with Voodoo3 magic) Full support of the UAC system. Interfaces start with no permission and must login (as command in Fushell) to a admin account to have permissions Decreased Fuchas size by deleting some unused files Added process operations, they are like sub-processes that can end whenever they want (these are not threads!) Fixed many technical issues Removed AwesomeCatgirl
  5. Sorry for being a bit late, but Fuchas 0.5.0 is available since a month, it offers MANY MANY features: The component access is restricted and driver library must be used (unless having root permissions). This allow for more safety to potential viroooses. A secondary bit32 library on Lua 5.3 to have compatibility between the two in bit operations Directory attributes (currently not settable, only gettable). Which brings 5 attributes: System, Protected, Read-Only, Hidden and No Execute. Support for Protected (R/W only with perm) and System (R without perm, W with perm) directories. Unmanaged drive drivers for OC drive and Computronics tape (which could theorically allow any FS to be on tape without program changes) Shin32 is now gone and has been spread into many libraries. Updated OpenOS and MineOS installers, you can now select to install Fuchas from dev or stable branch. Alphanumerical directory listing OCDraw supports drawing ovals. OEFI2.1 support hwinfo command, for OEFI information and well.. hardware info Started UAC system. Used only in 0.5.1 / 0.5.0 dev branch. Event timeouts are back. Editor program (which currently can only view and not scroll, but pff that's coming) Removed AwesomeCatgirl
  6. Zen1th

    4 Choices

    d) Attempt to punch through the wall You attempt to punch through the wall... except you're not in Minecraft, you just hurt yourself. Do you: a) Continue punching b) Continue walking c) Get back d) Look around
  7. 4/5 Very great game! Everything is handled greatly and makes a great building game overall. A smooth scrolling could be implemented with little GPU intensive activity. - Zen1th Magazine
  8. You can use the port that is not 80. since i said "SHOULD" and not "MUST". But i'll try to change this for better clarity
  9. I really like this, i suggest we could also add a card:isAbstracted() to know if the network is abstracted or not. So that compatibility for config can be easily made. And for the bandwith, i think this could bring up to cables with mutliple tier (even if this feel like it belongs more to an addon than stock OC). And if i'm not wrong with frequencies, it should be better that the higher frequencies that transmit farther (even if, again if i'm not wrong, higher frequency = lower radius) should have slower bandwith and frequencies that have low range should have higher bandwith. Another thing for switching between the current system and your system, would be doing like drives, which is that when right-clicking, it opens a GUI where we can choose Unmanaged or Managed, here we would choose Complex or Simple (better names needed!), this avoid your thing applying to all networks or no networks at all. However one problem: Wouldn't it end up like unmanaged drives? Projects that are meant to use it, but else never see the day, or are limited (like msdosfs) ? Or is it just that unmanaged filesystems is something people are working on since some times only. But i don't want this to suffer from the same problem.
  10. Hello dude thanks for helping me out!

    I given you a bonus on my CO r n
    Everyone said your a good person knowing how to help people.

    Thanks a lot

    - Java/Symbo

  11. Well as you said you don't really know how to program, you must learn Lua before doing on OS. As there isn't any magical online OS generator. And honestly, before doing an OS, ask yourself what your OS would have as a plus compared to other OSes (OpenOS, MineOS, Fuchas, StattenOS, etc.) and of course let people looking the post know what your OS have as plus. Because for now, MineOS fits all your needs: GUI, Custom text editor (on the GUI), and custom startup programs (which can also be done on OpenOS). And if you fit that, learned Lua, then you can just take a look at the OpenComputers documentation, mostly in the Custom Operating Systems page which should help you for the start. Then you can look at Components and Lua Libraries which basically correspond at what is not provided (only) by OpenOS. Those should give you a pretty great start
  12. Would be cool if text/lua-table was added, it's what is outputted by OpenOS's serialization library, MineOS filesystem's writeTable/readTable, Fuchas's liblon, etc. This is mostly used for configuration files and thus its extension varies, sometimes .cfg sometimes .dat sometimes something else. Only Fuchas uses .lon for all serialized lua table. Oh and also please register text/ohml, extension is .ohml and it's described here
  13. I made a first implementation capable of parsing and displaying OHML. This implementation supports most things except: relative positions, buttons, images and progress bars. It's called minescape and for now is only published on my repo (available with Fuchas's fpm command)
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