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  1. OpenComputers

    1. Announcements

      OpenComputers official announcements.

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    3. IRC

      #OC channel discussion
      irc.esper.net #oc

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  2. Code Central

    1. Support

      Ask for support from the OpenComputers community

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    2. Showcase

      Showcase what you have created for OC. No 'malware' or other junk!

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    3. Tutorials

      Help other users out. Please no 'false tutorials'

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  3. Addons & More

    1. Addons Mods

      Show off your OC addons mods

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    2. Architectures

      Discussions for Architectures

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    3. OpenEngineering Task Force

      Discussion board for the OETF documents

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  4. General

    1. Lounge

      Just lounge around or have an open discussion.

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    2. Forum Games

      Fight boredom!

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    3. Showcase

      Show off your creations! (not for your programs)

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    4. Servers

      A place to advertise your servers

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  5. Archives

    1. Public Archives

      OpenComputers public archive forum

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  • Topics

  • Posts

    • showcase my pc is potato, sorry for lag and bad resolution
    • I recently was building a base with open modular turrets and got frustrated with the fact I would have to go to each turret and change its settings, so I have made a program that currently has the ability to turn on/off and change trusted players list, don't have a lot of friends to test that feature with though but the on/off function works and soon when I get time I will add other settings like turning off mobs or kill neutral mobs and maybe a range selector as well. Im new to lua coding and used ai for some of it. I don't care what people think of it, I just wanted to share it for anyone who wants it. Just plop an adapter next to the turret with a serial addon installed, tier 5 base and then connect the adapter to a computer with a cable, then download the pastebin    (pastebin get u5ChMWxg start.lua)   and type start. Currently it's keyboard based control only and the default password is admin. Also sometimes the turrets will not respond at all, in that case just switch any connected turrets to always on and that should fix it. I will be slow to accept any feedback as im busy with school.   https://pastebin.com/u5ChMWxg
    • This web application (based on Krutoy242's converter) is designed to convert models created in MagicaVoxel for 3D printing using the OpenComputers mod. https://codepen.io/Virtual_Dndz/full/ZYWyrVJ   ### Key New Features #### Multilingual Support - Support for 3 languages: Russian, English, Ukrainian - Language switching directly in the interface #### Pastebin Import - Import code by URL or paste ID - Support for formats: Lua (animations.frames), JSON, shapes - Automatic format detection #### Texture Configuration - Configure textures for each color separately - Visual editor with file selection - Color and material management #### 3D Preview - Live 3D preview in browser (Three.js) - Camera control: rotation, zoom - Quick views: front, back, top, bottom, left, right - Lock vertical rotation #### Frame Management - List of all loaded frames with information - Navigation through frames from the list - Playback control (FPS: 1-60) - Print queue for multiple models #### Extended Export Parameters - **Split to states** — two model states (on/off) - **Emit redstone** — redstone signal emission - **Button mode** — button mode - **Light level** — light level (0-15) - **Strip colors (tint)** — disable original colors - **Label** and **Tooltip** — model metadata #### Export and Code - Export to .vox format (back to MagicaVoxel) - Automatic splitting of large code into parts - Tabs for navigating code parts - Copy and download code #### Technical Improvements - Improved VOX file parser - Smart object grouping on import - Export optimization (makeChunks) - Enhanced error handling - Compatibility:** [printall.lua](https://pastebin.com/nBcBEZpB)   ## Links - **CodePen:** [Virtual_Dndz](https://codepen.io/Virtual_Dndz) - **Pastebin:** [Virtual_Dndz](https://pastebin.com/u/Virtual_Dndz)
    • Izaya has already made such a system using the Minitel network stack; see `importcomponent` and `exportcomponent` in the oppm package `mtrpc` or at https://github.com/ShadowKatStudios/OC-Minitel/tree/master/RPC/OpenOS Do note that remote component calls are always slower than non-remote component calls.
    • doesn't work on opencomputers 1.8.9
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