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BrisingrAerowing
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Everything posted by BrisingrAerowing
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MapUtils is a utility library for Adventure/Puzzle/Parkour/etc map makers that want to use OpenComputers to handle the logic behind the map. It is currently being developed, and is intended to have a large number of methods for easing the burden of map making. Methods include: Checking whether the player is within certain (cuboid) bounds Managing a player's inventory Placing/removing blocks Moving the player around More to come... This utility is currently being developed, and is not ready for use yet. I will post a link when I get further along with it.
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computronics Help with Computronics rack components
BrisingrAerowing replied to nnystyxx's question in Programming
A quick way to get the documentation of a function is to use the component.doc method. Here is a quick (and untested) script to use this function. local component = require("component") local args = {...} if #args ~= 2 then print("USAGE: getdoc <component address> <method name>") return end print(component.doc(args[1], args[2])) The script needs the UUID address of the component. There are other projects on these forums that allow viewing documentation. Take a look around for them. -
@gamax92 Certainly! Go ahead! EDIT: I'm going to update it to allow for mounting multiple paths, which is what PhysFS is designed for. EDIT2: Should be good now.
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I actually was able to get a PhysFS based server working correctly! It can be obtained from my Programs Repository.
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@gamax92 What about using Lua-PhysFS as a backend for a server? I may try to write my own server for this using that.
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Awesome! Hope the move goes well and nothing gets broken!
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Love it!
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Tank Display Program | now with energy and essentia too !
BrisingrAerowing replied to Nexarius's topic in Programs
Cool. -
Well, the error says the syntax is invalid, and it is. If you want to execute the message, then you need to do something like this: load(message1)() This loads the code and compiles it, then the empty parenthesis afterwards executes it.
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OpenKVS is a basic Key-Value store for OpenComputers, based off of the Tincan library. API: kvs.set(key, value) -- Sets a key-value pair. Returns the set value kvs.get(key) -- Gets the value for the specified key. Returns that value kvs.delete(key) -- Deletes the specified key-value pair. Returns nil kvs.exists(key) -- Returns true if the specified key exists. kvs.decr(key, amount) -- Decrements the specified numeric key by the specified amount, or 1 if not specified. kvs.incr(key, amount) -- Increments the specified numeric key by the specified amount, or 1 if not specified. k
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- key-value
- key-value store
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Transposer cannot access inventories (nil - No inventory)
BrisingrAerowing replied to mpolder's question in Programming
Since you say the chest is on top of the transposer, you should use sides.top, not sides.south. -
There is an Addon mod for that: OpenPrinter It has printer/scanner block. EDIT: No images AFAIK.
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- opencomputers
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I'll have to get my base set up and a OC computer configured first. I have a lot of work to do on my base still (it is a large underground hidden bunker).
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How about adding some charts? I would do so myself if I knew how to do GUI programming in OpenComputers. I may still try and do that as an extension to this library.
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I didn't even notice that method! :facepalm: Thanks!
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Is it possible to create and send custom events? I would like to do so in my proximity door daemon so that people can act on allowed or denied entities (like triggering a lockdown and alarm for an intruder).
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I'll definitely be using this in my massive underground bunker project (along with a lot of other things). I still have to get the initial construction done, though. Building twelve floors underground is time consuming, even with WorldEdit.
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This is quite cool. I used it as an example for how to implement services for my Proximity Door Daemon program. It would have taken much longer otherwise.
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This program is a service/daemon that automatically opens doors based on input from motion sensors. Features: Any arbitrary number of doors, each with its own configuration Events on entity allowed/denied Logging of access attempts Plugin support Installation: wget -f https://github.com/BrisingrAerowing/OC-Programs/raw/master/gryphonlib/gryphonlib.lua /lib/gryphonlib.lua wget -f https://github.com/BrisingrAerowing/OC-Programs/raw/master/inifile/inifile.lua /lib/inifile.lua mkdir /etc/proxdoor.d wget -f https://github.com/BrisingrAerowing/OC-Programs/raw/mas
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@Vexatos Could you add my programs repository? The url is https://github.com/BrisingrAerowing/OC-Programs I have some new programs I want to share.
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Hey. Could I get an OpenPrograms Repo set up? My Github username is the same as my username here. I have a few things I am working on that I want to share.
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Who/Where do I ask to get an OpenPrograms Repo set up? I would like one to store my LuaFileSystem emulation for OpenOS so people can install it.
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- OpenPrograms
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