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Everything posted by Zen1th
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Yea, I haven't finished Flarefox and Minesweeper yet and it's still very much W.I.P. and I haven't been working on it since quite some time. Although I'm probably gonna start enhancing Fuchas UX a bit now
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Concert desktop environment is almost ready! It uses VRAM buffers for a very noticeable gain of performance
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This is a working clone of Super Mario Bros. (with some missing features ). It was made thanks to the VRAM buffers feature (only available in experimental builds), the game runs quite smoothly and uses the Computronics Sound Card to play music on the same computer. It loads sprites from .bmp files, levels from Tiled (a free level editor) .json file and music is in some custom format that can be converted from MIDI files. This makes the game quite easily moddable. Source code
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Just released Fuchas 0.7.0! Since the last changelog i posted was about 0.6.0, i'll also post the 0.6.1 changelog! (important changes are in bold) 0.7.0: Core OS: + Security improvements + Fixed Concert + Fushell boot screen is now lighter + New in-OS documentation using OHML + Working shell command history + Working Stardust project: you can run OpenOS binaries on Fuchas + Detachable file handles + Horizontal tab is now an actual tab (not just converted to 4 spaces) + The scheduler is now
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Ctrl+Alt+C is made so that, in case of error or bug that cause the program to stop responding, you can still close it. So i wouldn't accept removing it (even for temporary). What you could do however is setup a service which restart the program whenever it isn't alive anymore.
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Fuchas 0.6.0: Shell autocompletion OS arguments "buffer" library for buffered streams CPU metrics Concert task manager Architecture-dependent package files (different file depending on having Lua 5.2 or 5.3) Warning displayed when Lua 5.3 is supported but not enabled Optimization of OCDraw (merging) and GPU drivers (avoid setting multiple time the same color) New driver format (less file loading): faster startup time In
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Fuchas 0.5.1: Added a clipboard library that can use OC's clipboard event alongside Fuchas generated events with Ctrl+V. Events are pulled from a per-process queue, also allow to push events only to a certain process. OCDraw supports render targets, those are use as a target for the drawing and can be shown, they are basically just images. Unicode support in Fushell and "shell" library. CSettings program Ability to launch programs from Concert Increase startup speed (with Voodoo3 magic) Full support of the UAC system. Interfaces start wit
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Sorry for being a bit late, but Fuchas 0.5.0 is available since a month, it offers MANY MANY features: The component access is restricted and driver library must be used (unless having root permissions). This allow for more safety to potential viroooses. A secondary bit32 library on Lua 5.3 to have compatibility between the two in bit operations Directory attributes (currently not settable, only gettable). Which brings 5 attributes: System, Protected, Read-Only, Hidden and No Execute. Support for Protected (R/W only with perm) and System (R without perm, W with perm)
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d) Attempt to punch through the wall You attempt to punch through the wall... except you're not in Minecraft, you just hurt yourself. Do you: a) Continue punching b) Continue walking c) Get back d) Look around
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4/5 Very great game! Everything is handled greatly and makes a great building game overall. A smooth scrolling could be implemented with little GPU intensive activity. - Zen1th Magazine
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You can use the port that is not 80. since i said "SHOULD" and not "MUST". But i'll try to change this for better clarity
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suggestion RF and Cable Bandwidth and Further Abstraction of Networking
Zen1th replied to coderboy14's topic in OpenComputers
I really like this, i suggest we could also add a card:isAbstracted() to know if the network is abstracted or not. So that compatibility for config can be easily made. And for the bandwith, i think this could bring up to cables with mutliple tier (even if this feel like it belongs more to an addon than stock OC). And if i'm not wrong with frequencies, it should be better that the higher frequencies that transmit farther (even if, again if i'm not wrong, higher frequency = lower radius) should have slower bandwith and frequencies that have low range should have higher bandwith. Another thi -
OETF #16 - Open Extensible Firmware Interface
Zen1th replied to Zen1th's topic in OpenEngineering Task Force
i know it was for "simplicity" reasons -
programming OC Programs - Share programs
Zen1th replied to OC Best fan ever's question in Programming
Well as you said you don't really know how to program, you must learn Lua before doing on OS. As there isn't any magical online OS generator. And honestly, before doing an OS, ask yourself what your OS would have as a plus compared to other OSes (OpenOS, MineOS, Fuchas, StattenOS, etc.) and of course let people looking the post know what your OS have as plus. Because for now, MineOS fits all your needs: GUI, Custom text editor (on the GUI), and custom startup programs (which can also be done on OpenOS). And if you fit that, learned Lua, then you can just take a look at the OpenComputers docume -
Awesome!
- 4 replies
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- positioning
- microcontroller
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OETF #19: Multipurpose Media Type Identifier (MMTI)
Zen1th replied to Adorable-Catgirl's topic in OpenEngineering Task Force
Would be cool if text/lua-table was added, it's what is outputted by OpenOS's serialization library, MineOS filesystem's writeTable/readTable, Fuchas's liblon, etc. This is mostly used for configuration files and thus its extension varies, sometimes .cfg sometimes .dat sometimes something else. Only Fuchas uses .lon for all serialized lua table. Oh and also please register text/ohml, extension is .ohml and it's described here -
OETF #14 - Open Hypertext Markup Language
Zen1th replied to Zen1th's topic in OpenEngineering Task Force
I made a first implementation capable of parsing and displaying OHML. This implementation supports most things except: relative positions, buttons, images and progress bars. It's called minescape and for now is only published on my repo (available with Fuchas's fpm command)- 3 replies
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- ocranet
- opencomputers
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Fuchas 0.4.0 is now available! The feature list can be seen above (and in the Projects page on GitHub)
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OETF #16 - Open Extensible Firmware Interface
Zen1th replied to Zen1th's topic in OpenEngineering Task Force
I just finished OEFIv2 -
Fuchas 0.4.0 is almost done The new features are: MineOS installer: AVAILABLE Multi-user: AVAILABLE Dualboot (arleady used for 0.3.0): AVAILABLE CPIO-based installer (very very stable installation and allow updates): AVAILABLE Security! (permissions): AVAILABLE Default unicode support: AVAILABLE Virtual components: AVAILABLE (updated 06/30/2019)
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OETF #16 - Open Extensible Firmware Interface
Zen1th replied to Zen1th's topic in OpenEngineering Task Force
I decided to instdead use URF, sure it's less supported, but it is more adapted to OpenComputers, as it is made for OpenComputers -
OETF #16 - Open Extensible Firmware Interface
Zen1th replied to Zen1th's topic in OpenEngineering Task Force
Nice proposals, i'm still making the draft for version 2 The URF-based bootable package is a very good idea, however this would cause problem since the only implementation for writing/reading URF is uncertain of actually being standard and is only available from Lua from OC. WIth my knowledge i could also make an application to extract/package URFs, but who would trust it anyways? So the best option is: Making an dedicated C/C++/Java app/library, finding a known archive extractor that support plugins. So based on my existing work and on the specifications, gotta try to make those -
Say hello to liburf's 2nd URF!
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I updated OHML, i added bodys, user agents and peanuts (equivalent of cookies). It's still called version 1, since actually nobody implemented it yet. So changes to v1 were still open. Now version 1 is froze. Promised!
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Okay, thanks you. And i would like to see what PolarisFS is. As currently support for unmanaged-mode filesystems is planned on Fuchas. Also what OpenComputers VM/Emulator are you using? I would like to know if there are alternatives to OCEmu that are closer to real OC behavior Also deflate compression for URF is good idea as there are arleady deflate libraries and that the Data Card supports accelerated deflate and inflate