CocoVanChoco 0 Posted November 28, 2018 Share Posted November 28, 2018 Hey XyFreak, thank you for your fast response. Well the hint with the transfer out of it made me try and replace all the Output stuff like the Stabilizer and Flux Gate, but wasnt working. No Output at all like you said. I then set it up that the Flux Gate and Stabilizer were separated and linked together with a Cryo Fluxduct. And what should i say ? It works now. Here is a Screenshot showing how the Output now is connected.https://imgur.com/a/XWVmoIu Thank you so much for that hint ! awesome. Im Happy now Quote Link to post Share on other sites
XyFreak 36 Posted November 29, 2018 Author Share Posted November 29, 2018 Sweet. I just built a new reactor with all mods updated and it worked for me with the gate touching the reactor... i placed the gate after the reactor was already formed tho so placing it beforehand might be an issue. I also noticed that attaching a second energy injector has gotten kinda wonky once the reactor has formed so for now it might be a good idea to fully build the reactor first (and open the GUI) and then place everything else around it. CocoVanChoco 1 Quote Link to post Share on other sites
Angel_Zero 0 Posted November 30, 2018 Share Posted November 30, 2018 I've been trying to get this to work in a solo world before setting it up to help people on my server I'm not sure if it's my reactor build or something i'm doing with the settings for the control program but so far my attempts have been failures first time the reactor wasn't filling the storage the second time as soon as it did start to fill the storage my reactor went critical. I'm not sure where i'm going wrong Quote Link to post Share on other sites
XyFreak 36 Posted November 30, 2018 Author Share Posted November 30, 2018 Well the most important question is: WHY did it go critical? Did the energy saturation fall below acceptable levels? (= FluxGate malfunction) Did the containment just straight up fail? (= Injector disconnected from energy grid) Maybe something is wonky with servers? Quote Link to post Share on other sites
Angel_Zero 0 Posted December 1, 2018 Share Posted December 1, 2018 I'll try again thankfully it was in solo play so no damage to the server i've always had trouble with mods that had disastrous results for missing things IC2 rooms that blew up from my nuclear reactor this issue I'm used to trial and error XD Quote Link to post Share on other sites
isaacay 0 Posted January 8, 2019 Share Posted January 8, 2019 draconic_simulation_64.exe and draconic_simulation_32.exe say 404 Not Found :( Quote Link to post Share on other sites
XyFreak 36 Posted January 8, 2019 Author Share Posted January 8, 2019 @isaacay I just doublechecked the links on https://tenyx.de/draconic_control/advanced.html#simulator and the files are accessable Quote Link to post Share on other sites
isaacay 0 Posted January 9, 2019 Share Posted January 9, 2019 12 hours ago, XyFreak said: @isaacay I just doublechecked the links on https://tenyx.de/draconic_control/advanced.html#simulator and the files are accessable i ment the 1.7.10 site https://tenyx.de/draconic_control/1.7.10/advanced.html#simulator Quote Link to post Share on other sites
XyFreak 36 Posted January 9, 2019 Author Share Posted January 9, 2019 OH! Fixed the link, thanks. Quote Link to post Share on other sites
isaacay 0 Posted January 9, 2019 Share Posted January 9, 2019 54 minutes ago, XyFreak said: OH! Fixed the link, thanks. it would seem im still getting the same issue when i try and download it im getting 404 not found when i try and press download for 32 bit and 64 bit on https://tenyx.de/draconic_control/1.7.10/advanced.html#simulator thank you for being so responsive im planning on powering my base with a reactor and your program in my modpack i made for me and my friend that has 511 mods Quote Link to post Share on other sites
XyFreak 36 Posted January 9, 2019 Author Share Posted January 9, 2019 i updated the link so you might have to hit shift + f5 to force clear your browsers cache - the link you're looking for is https://tenyx.de/draconic_control/1.7.10/draconic_simulator_64.exe btw Quote Link to post Share on other sites
isaacay 0 Posted January 9, 2019 Share Posted January 9, 2019 12 minutes ago, XyFreak said: i updated the link so you might have to hit shift + f5 to force clear your browsers cache - the link you're looking for is https://tenyx.de/draconic_control/1.7.10/draconic_simulator_64.exe btw yep thanks for the help oh wow the 1.4 simulator wasnt exploding with my settings i had made but the one for 1.7.10 is glad i got the 1.7.10 version Quote Link to post Share on other sites
XyFreak 36 Posted January 9, 2019 Author Share Posted January 9, 2019 @isaacay One last thing, since you are looking at the 1.7 page - the setup on the non-1.7 page is safer and you should go for that instead. It won't change any of the logic but shutting down the reactor is... not incredibly risky anymore. Quote Link to post Share on other sites
isaacay 0 Posted January 9, 2019 Share Posted January 9, 2019 so i should use the 1.4.2 version? Quote Link to post Share on other sites
XyFreak 36 Posted January 9, 2019 Author Share Posted January 9, 2019 no but if you're using my building guide, you should definitely follow the new one. Quote Link to post Share on other sites
isaacay 0 Posted January 9, 2019 Share Posted January 9, 2019 2 minutes ago, XyFreak said: no but if you're using my building guide, you should definitely follow the new one. oh ok so set it up using the new guide but use the 1.3 code thank you for being so helpful Quote Link to post Share on other sites
XyFreak 36 Posted January 9, 2019 Author Share Posted January 9, 2019 exactly you're welcome Quote Link to post Share on other sites
Chaoschaot234 0 Posted January 16, 2019 Share Posted January 16, 2019 Hey @XyFreak, did you updated the script so that I can monitor the reactor over the wireless network card while the main computer is still at the reactors place to be not affected by the delay? And if so, only for the latest version or also for the 1.7.10 version (playing both version currently)? Edit 1: Also, what does the dc_gui do while maintaining multiple reactors? Or is there another variable to assaign the monitors address or how is this resolved? Edit 2: Would it be fine, if you would add "autostart=true" also to the 1.7.10 script pls? I forgetting it every time, that it isn't in there. Quote Link to post Share on other sites
Electro56 0 Posted January 16, 2019 Share Posted January 16, 2019 hey @XyFreak ive setup everything correctly but for some reason i get no power output to go to my draconic energy core is the computer regulating this AKA do i have to wait till it reaches a specific saturation for it to pump out power? temperature is also stuck at 20 degrees Quote Link to post Share on other sites
XyFreak 36 Posted January 16, 2019 Author Share Posted January 16, 2019 @Chaoschaot234 no i never got around doing that, sorry. @Electro56 If your temperature is stuck at 20 degrees then your reactor isn't even charging. Please have a look at the flux gate at the energy injector. If that's in computer mode and >0 then the flux gate is either facing the wrong way, not connected to energy or something is just not behaving connection wise. EDIT: @Chaoschaot234 regarding your edits: The GUI always selects the first reactor. If you look for a line like local controller = draconic_control.controllers[1] towards the end of the dc_gui.lua you can propably figure out on how to get it to display other reactors I have a modified version around somewhere that makes it so dc_gui takes its first command line parameter and uses that as index but i dunno where it is right now. The ultimate goal was to make everything (DC and BRGC) network ready and use the GUI and grid logic from BRGC manage everything but that obviously didn't happen. And right now I'm way to burned out from programming to get to that. As for the 1.7.10 autostart one: No promises. It isn't hard but I'd still need to get around and do it. I haven't tried it but the 1.10 code might just work, depending on the version of OpenOS available for 1.7.10. The controller logic itself only got safer to use (and so did the setup). Quote Link to post Share on other sites
Electro56 0 Posted January 16, 2019 Share Posted January 16, 2019 @XyFreak what do you mean by >0 Quote Link to post Share on other sites
XyFreak 36 Posted January 16, 2019 Author Share Posted January 16, 2019 It should display the RF transfer limit in green text at the bottom of its GUI Quote Link to post Share on other sites
Electro56 0 Posted January 16, 2019 Share Posted January 16, 2019 @XyFreakI’ll check again tomorrow once I get on my pc against edit regarding my world it is a test world so all clear Quote Link to post Share on other sites
Electro56 0 Posted January 17, 2019 Share Posted January 17, 2019 @XyFreak so basically i rebuild the entire reactor but still no power i have a bunch of screenshots https://imgur.com/a/CY3N4W9 that might explain better edit i fixed it nvm Quote Link to post Share on other sites
XyFreak 36 Posted January 17, 2019 Author Share Posted January 17, 2019 ok Quote Link to post Share on other sites