Didz 1 Posted May 22, 2017 Share Posted May 22, 2017 It seems to work! Great job! https://www.dropbox.com/s/o7f1l7u2r86a54v/2017-05-22_19.49.42.png?dl=0 https://www.dropbox.com/s/94pr679u7rgxbaj/2017-05-22_19.51.25.png?dl=0 After restarting the computer, the Turbine was immediately in the Suspended state Quote Link to post Share on other sites
XyFreak 36 Posted May 22, 2017 Author Share Posted May 22, 2017 Thanks It's official then: Big Reactors Grid Control Version 4.2.1 has been released! Changelogs: - Fixed an issue where the grid controller would not shut down turbines/reactors when the attached energy storage is full. - Fixed an issue where brgcctrl would crash when attempting to recalibrate turbines. - Removed "optimize" from brgcctrl as this no longer serves any purpose. In order to upgrade from 4.2 just run the installer again and you're good! Quote Link to post Share on other sites
Didz 1 Posted May 22, 2017 Share Posted May 22, 2017 Oh... actually... hold press. After I ran a quarry for a while (which required the turbines to run) - when the storage got all charged up again, the Turbine didn't Suspend and it's now back in its Fast Spindown or Spindown generation states as before (even though the Grid is in Decreasing Charge state) https://www.dropbox.com/s/s107ahbi1zxrxwf/2017-05-22_20.04.04.png?dl=0 After the natural charging, the Demand value is still following the Generation Rate value (seems to be the case when Generation Rate >= Demand Value?). Now after a while, the Generation Rate has fallen below the storage's actual Demand and the Demand value is correct (and higher than the Generation Rate). The Turbine has started spinning up again even though the 20% threshold hasn't been hit on the way back down yet: https://www.dropbox.com/s/76nj8z7uim2sjg2/2017-05-22_20.08.37.png?dl=0 I'm not sure if this is all good or not? I expected the Turbine to Suspend immediately after the natural demand charging operation (like it did previously with the manual Charge button operation), but it seems to not do that here and seems to waste a bit of RF/t when there's not enough room in the storage to take it (95% had been hit). EDIT: You can hop on the server if you like - Direwolf20 1.10 (pack version 1.9.1). Quote Link to post Share on other sites
GabrielLamento 0 Posted May 23, 2017 Share Posted May 23, 2017 Hi, I can't get the grid to work. I connected a 4x4x3 enderio vibrant cap bank up with an adapter, cable and put a tier 1 data card in the computer. But all I get is 0.000 RF / 0.000 RF (-1.#J% ). What am I doing wrong here? ps. Consider me a complete noob on OpenComputers Oh and I love the rest of the program. Really easy. Just need to figure out how to supply my reactor with enough water. Quote Link to post Share on other sites
XyFreak 36 Posted May 23, 2017 Author Share Posted May 23, 2017 1 hour ago, GabrielLamento said: Hi, I can't get the grid to work. I connected a 4x4x3 enderio vibrant cap bank up with an adapter, cable and put a tier 1 data card in the computer. But all I get is 0.000 RF / 0.000 RF (-1.#J% ). What am I doing wrong here? ps. Consider me a complete noob on OpenComputers Oh and I love the rest of the program. Really easy. Just need to figure out how to supply my reactor with enough water. This sounds like you don't have the mod "Computronics" installed. Unfortunately EnderIO does not have OpenComputers integration out-of-the-box. I'm going to clarify that in the description in a sec. The only mod I know of where the energy storage has OpenComputers integration is Draconic Evolution: The Draconic Energy Storage works as intended without any extra mods. 20 hours ago, Didz said: Oh... actually... hold press. After I ran a quarry for a while (which required the turbines to run) - when the storage got all charged up again, the Turbine didn't Suspend and it's now back in its Fast Spindown or Spindown generation states as before (even though the Grid is in Decreasing Charge state) https://www.dropbox.com/s/s107ahbi1zxrxwf/2017-05-22_20.04.04.png?dl=0 After the natural charging, the Demand value is still following the Generation Rate value (seems to be the case when Generation Rate >= Demand Value?). Now after a while, the Generation Rate has fallen below the storage's actual Demand and the Demand value is correct (and higher than the Generation Rate). The Turbine has started spinning up again even though the 20% threshold hasn't been hit on the way back down yet: https://www.dropbox.com/s/76nj8z7uim2sjg2/2017-05-22_20.08.37.png?dl=0 I'm not sure if this is all good or not? I expected the Turbine to Suspend immediately after the natural demand charging operation (like it did previously with the manual Charge button operation), but it seems to not do that here and seems to waste a bit of RF/t when there's not enough room in the storage to take it (95% had been hit). EDIT: You can hop on the server if you like - Direwolf20 1.10 (pack version 1.9.1). I'll take you up on that offer. Please pm the the login credentials server address and I'll be there in a blink of an eye. Quote Link to post Share on other sites
GabrielLamento 0 Posted May 23, 2017 Share Posted May 23, 2017 That fixed it! Awesome. But now my next issue. Does the controller change the steam input to the turbines at some point? Mine always asks the 25mB per blade amount. With some setups it overspinns during just after kickoff and other times it reaches 1750 but then the coils engage and the rpms drop. With just a bit more steam it would work... See screenshots for my designs. The reactor is a 7x7x5 with 4 rods in the middle (like an X). middle column is cryo and so is the rest. Turbine 1 (the fast one) is 5x5x8 with one enderium coil and 20 blades. Turbine 2 is 7x7x11 with 2*8 enderium coils and 32 blades. Steam goes through the enderio tesseract thingys. https://drive.google.com/file/d/0B0-IEW7Ie26dV3RvOG1SMnpfT3c/view?usp=sharing Quote Link to post Share on other sites
XyFreak 36 Posted May 24, 2017 Author Share Posted May 24, 2017 15 hours ago, GabrielLamento said: That fixed it! Awesome. But now my next issue. Does the controller change the steam input to the turbines at some point? Mine always asks the 25mB per blade amount. With some setups it overspinns during just after kickoff and other times it reaches 1750 but then the coils engage and the rpms drop. With just a bit more steam it would work... See screenshots for my designs. The reactor is a 7x7x5 with 4 rods in the middle (like an X). middle column is cryo and so is the rest. Turbine 1 (the fast one) is 5x5x8 with one enderium coil and 20 blades. Turbine 2 is 7x7x11 with 2*8 enderium coils and 32 blades. Steam goes through the enderio tesseract thingys. https://drive.google.com/file/d/0B0-IEW7Ie26dV3RvOG1SMnpfT3c/view?usp=sharing The controller CAN change the steam input to the turbines but with the grid controller running properly, this should never happen. As such, the turbines should always run with 25mB * #blades steam per tick. The controller expects you to build a well balanced turbine. If your turbine doesn't get fast enough with the amount of steam provided then there's nothing I can do (Please correct me if I misunderstood you). Anyways - The 1750 RPM during calibration is hardcoded. If rpm drops a bit then that's to be expected: It's a value I arbitrarily chose so very efficient turbines calibrate more quickly. The 1666RPM is not perfect but still fine if you ask me (the bar is still green after all ). There's also going to be another bugfix release today with the stuff I found while debugging @Didzs setup. Quote Link to post Share on other sites
MasonMac 0 Posted May 24, 2017 Share Posted May 24, 2017 Keep getting HTTP error while installing this Quote Link to post Share on other sites
XyFreak 36 Posted May 24, 2017 Author Share Posted May 24, 2017 1 minute ago, MasonMac said: Keep getting HTTP error while installing this Can you provide more information please? It works perfectly fine on my end. If you didn't do that already, please try to run the installer again after installing more ram. The installer is eating it atm ^^;. Quote Link to post Share on other sites
MasonMac 0 Posted May 24, 2017 Share Posted May 24, 2017 All 3.5 ram Quote Link to post Share on other sites
XyFreak 36 Posted May 24, 2017 Author Share Posted May 24, 2017 Are you playing in singleplayer? If so can you access this website: https://xypm.tenyx.de ? Also can you provide a screenshot of the error? Or does it litteraly only say "HTTP error" ? Quote Link to post Share on other sites
MasonMac 0 Posted May 24, 2017 Share Posted May 24, 2017 Copy+pasted the lua into pastebin and it seems to work Calibrating rn Quote Link to post Share on other sites
XyFreak 36 Posted May 24, 2017 Author Share Posted May 24, 2017 Big Reactors Grid Control Version 4.2.2 has been released! The version 4.2.1 was supposed to be.... Changelogs: - Actually fixed "brgcctrl recalibrate" - Fixed an issue where the grid controller would fail to suspend turbines - Fixed an issue where the grid controller would ignore reactors/turbines being disabled and still use them - Fixed an issue where turbines always enter CALIBRATION state after KICKOFF - Fixed an issue where turbine calibration would finish too soon Quote Link to post Share on other sites
DemolitionDerby 0 Posted May 25, 2017 Share Posted May 25, 2017 Hello there :), Just successfully setted up the whole thing and it is working great! Is is possible to have the GUI run on startup so I dont have to start it manually on every computer startup? Thanks! Quote Link to post Share on other sites
Didz 1 Posted May 25, 2017 Share Posted May 25, 2017 @DemolitionDerby You can have the GUI run at startup by editing the /etc/profile file on the computer. This is the bottom of the default file: cd $HOME clear /etc/motd source $HOME/.shrc -q And here's how I've changed that to be now: cd $HOME brgc_gui clear source $HOME/.shrc -q (A clear comes after the brgc_gui because the GUI doesn't seem to perform its own clearing when it exits) XyFreak 1 Quote Link to post Share on other sites
DemolitionDerby 0 Posted May 25, 2017 Share Posted May 25, 2017 @Didz I am not sure what you mean as I have not find a file in /etc/profile on the computer.. Quote Link to post Share on other sites
BrisingrAerowing 12 Posted May 26, 2017 Share Posted May 26, 2017 @XyFreak How about adding power storage support for RFTools Powercells? Those are the only power storage system available on 1.11 that I know of (there may be others). RFTools does have built in computer support, so it shouldn't be all that difficult to add it in (famous last words there...). Quote Link to post Share on other sites
Zigh 0 Posted May 26, 2017 Share Posted May 26, 2017 Im not very indepth into codding or understanding how it works but currently i was running one reactor with one turbine with this program and it ran it at 1800 RPM generating around 27k Rf/t i started to need more power so i set up another turbine and connected it the same way ive reset and re ran the program/connections multiple times and it will only run both turbines at 900 RPM generating 13k Rf/t adding up to less than orignally ive set the steam target to 4000 but it wont change the target RPM and wont generate the steam that ive set it to (sorry for any grammar and hard times reading the msg not the best) thx for anyhelp my setup is on a server if that matters Quote Link to post Share on other sites
XyFreak 36 Posted May 27, 2017 Author Share Posted May 27, 2017 21 hours ago, BrisingrAerowing said: @XyFreak How about adding power storage support for RFTools Powercells? Those are the only power storage system available on 1.11 that I know of (there may be others). RFTools does have built in computer support, so it shouldn't be all that difficult to add it in (famous last words there...). Consider it done Quote Link to post Share on other sites
XyFreak 36 Posted May 27, 2017 Author Share Posted May 27, 2017 Big Reactors Grid Control Version 4.2.3 has been released! Only difference to 4.2.2: Experimental support for RFTools Power Cells! Quote Link to post Share on other sites
XyFreak 36 Posted May 27, 2017 Author Share Posted May 27, 2017 On 26.5.2017 at 0:38 AM, DemolitionDerby said: @Didz I am not sure what you mean as I have not find a file in /etc/profile on the computer.. I just verified that I also have /etc/profile. What Version of OpenComputers are you on? 1.5? Have you been using 1.5 in the past and upgraded from 1.6 later? If so you might need to reinstall OpenOS on your computer. Quote Link to post Share on other sites
DemolitionDerby 0 Posted May 27, 2017 Share Posted May 27, 2017 36 minutes ago, XyFreak said: I just verified that I also have /etc/profile. What Version of OpenComputers are you on? 1.5? Have you been using 1.5 in the past and upgraded from 1.6 later? If so you might need to reinstall OpenOS on your computer. Thanks, I will try reinstalling and see if I do have the file. For now I did something a little more brutal but working and I simply edited the init.lua file and added an "os.execute ("brgc_gui")" command just under the motd startup and it is working fine. Thanks for the help Quote Link to post Share on other sites
BrisingrAerowing 12 Posted May 28, 2017 Share Posted May 28, 2017 I just set this up to control my 15 x 15 x 15 reactor with 61 control rods. Although it seems that Extreme Reactors has a bug that caps the steam generation at 2000 mB / t, which this thing gets to easily. Quote Link to post Share on other sites
Gavote 1 Posted May 28, 2017 Share Posted May 28, 2017 BrisingrAerowing I can say with certainty that Extreme Reactors is not capped at 2000mB per tick. 2000 B per tick maybe. Try checking the max throughput of your steam transport. Make sure you are supplying plenty of water to the reactor as well. How many turbines do you have connected? If you only have 1 it will try to make exactly 2000mB. 2 turbines will set a target of 4000mB, 3 : 6000, etc. Quote Link to post Share on other sites
XyFreak 36 Posted May 28, 2017 Author Share Posted May 28, 2017 @BrisingrAerowing Extreme Reactors is capped at 50B/t ( 50000 mB/t ). @Gavote is right: This looks like either you're running just one turbine off this reactor or your steam transfer is simply too slow. There're not many blocks that can handle the throughput required for larger turbine setups. Thermal Dynamics, WHERE ARE YOU??? Quote Link to post Share on other sites