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Nexarius
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Nexarius last won the day on June 25 2020
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About Nexarius
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Isn't that how it's already working? If the stargate aren't upgraded it cannot dial them right? All addresses the computer receives are first checked and only added if they can be dialed by that stargate. I'm using the stargates function to report how much energy is required to dial the gate to determine if the stargate can dial it or not. The function should report an error on an upgraded stargate in the nether with a not upgraded stargate in the overworld. If that not the case then I think it's a bug in the mod. Alternativly there is a config option to stop your computer from transmit
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You can append ?recursive=1 to the github api request to get the entire repository tree as I've done here it works as long as the repository tree isn't exceeding the ram of the ingame computer. (which CAN happen)
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Interesting. This isn't really a typical use case and I would be amazed if my nexDHD would run without crashing in this kind of configuration. I guess you could use nexDHD and ccDHD because they are OpenComputer and Computercraft respectively. If you have a computer with nexDHD and another with SGCX both connected to the stargate then I would assume their components connect to each other which will cause problems (and it would be really difficult to fix).
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I don't know securitycraft or opensecurity but you can put a redstone card into the computer and get a redstone signal on incoming wormholes.
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Update 3.2: AUNIS support added The mod is cool but the computer support is a bit limited compared to SGCraft. The computer cannot... ...send messages to the other side. ...get the address of the connected gate (local or remote). ...find out how much energy is required to dial a gate. The symbols in the AUNIS addresses have to be seperated with a hyphen "-" to function in nexDHD. Have fun with this
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I've looked at it ... but for example let's look how both mods handle dialing the gate from a computer. SG-Craft works like this: sg.dial("ABC-DEF-GHI") and AUNIS works like this: sg.engageSymbol("symbol name 1") "wait for event locked symbol 1" sg.engageSymbol("symbol name 2") "wait for event locked symbol 2" sg.engageSymbol("symbol name 3") "wait for event locked symbol 3" sg.engageSymbol("symbol name 4") "wait for event locked symbol 4" sg.engageSymbol("symbol name 5") "wait for event locked symbol 5" sg.engageSymbol("symbol name 6") "wait for event locked symbol 6" sg.engag
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Why is it that whenever I hit backspace it deletes half the text?
Nexarius replied to PlotTwistGamer's question in Programming
Maybe make an event listener and redraw the rest of the screen if someone pressed return? Btw the ingame computer support unicode https://en.wikipedia.org/wiki/Box-drawing_character -
tpzker reacted to a post in a topic: [WIP] TritonLang - A C++-styled language that compiles to Lua [Continuation of KLang]
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Try: local c = require("component") local m if c.isAvailable("modem") then m = c.getPrimary("modem") end or local c = require("component") local m = c.modem or local m = require("component").modem or local m = require("component").getPrimary("modem")
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programming OC Programs - Share programs
Nexarius replied to OC Best fan ever's question in Programming
I thought you wanted to make your own OS (DEVOS). Why do you need to install OpenOS for that? Thank you for clarifying that my guess of your knowledge about operating systems was correct.