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XyFreak
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Everything posted by XyFreak
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@Humpledink This looks like either a nil value is stuck somewhere. I need some more info here: What version of minecraft are you running? What does your setup look like? Also can you try to run brgcctrl service reactor runOnce and if that errors out please post the message? Thanks.
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@mcshadowdrag I've never seen this kind of issue before. Maybe try to reinstall OpenOS? You can redownload the installer by doing rm /home/brgc_installer.lua and then wget it again.
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Big Reactors Grid Control Version 4.2.4 has been released! Changelogs: - Fixed a bug that caused the grid controller to crash if more than one passive reactor is connected - Fixed a bug where the turbine controller would include disabled/suspended turbines steam input in the total steam requirements.
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Just the installer though.... xD
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No but you should check the amount of RAM you installed in the computer. Also the server might hit a memory limit somewhere... If nothing works, just clone your computers hdd
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In order to use more than 16 components with a server you need to insert "Component Bus" Cards into the server. Each T3 card allows you to connect 16 more components to the server. In the rack GUI you can/have to connect the server to one side of your rack. Afterwards the server can access all components connected to this side and this side only so make sure to connect everything properly If you want to use the terminal server (doesn't work very good with the GUI btw) you also have to connect the terminal server to that side in the rack GUI. Monitors can of course be connected to sai
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@Ghan First of all thanks for the throughout description of your situation. I really hate to give a very short answer to very throughout questions, but.... can you PM me the server address? ^^; The picture of the reactor GUI shows stuff that shouldn't happen - at all: The reactors steam tank is full, there is excessive heat and the rods are STILL not inserted 100% (aka you're consuming fuel) - that's just not right.
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So...just to make sure I fully understood your setup: You have 5 turbines and one reactor for each. All reactors/turbines are connected to a single controller? If so make sure all reactors can feed steam to al turbines. If it's a simple 1 turbine, 1 reactor, 1 controller setup then everything SHOULD be fine. But the water supply is a serious concern. If you want to use a tank, concider using the Thermal Expansion ones. Putting those on top of a coolant port and having them output SHOULD be able to buffer some demand - if you're also feeding the condensed water from the turbine direct
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Hi @Ghan, to answer your last question: This doesn't seem normal at all. Not being able to provide the reactor with enough water will indeed throw off reactor calibration. To sufficiently analyze your problem I'd at least need to see the reactor (A http://br.sidoh.org blueprint should do).
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Hello @Trellinane unfortunately this is a known issue (at least here) with computer controlled turbines. For some it works, for some it doesn't. I was able to reproduce this issue and fixed it by updating ER to the latest version at that time. By now every modpack has updated ER so.... I don't think there's any real solution here until ER gets fixed. My current test environment does not crash and uses: ExtremeReactors-1.10.2-0.4.5.30 Tesla-1.10.2-1.2.1.49 OpenComputers-MC1.10.2-1.6.2.7 Forge-12.18.3.2316 All of the above versions should be...quite old by n
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Hi @Gepetto This is (basically) what the grid controller does on its own. It will alternate between running just enough to increase the charge in your storage or just enough to (barely) discharge your storage. "Charge" mode just tells it to use all available energy sources to fill your energy storage once. There is no direct way to configure the thresholds BUT you can find them in /usr/lib/brgc/grid_controller.lua You're looking for lines 46 and 47. The default is: Start discharging after the storage has exceeded 95% and start charging if the storage has fallen below 20%. If you
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That sounds awesome. A server by itself (that is no component bus cards) does not have a higher number of peripherals it supports, as this number is limited by the CPU. With component busses you can go up to 64 total tho.
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@Sellerino You're welcome. Glad you finally solved it ^^
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I was about to congratulate you lol
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What do you mean by "it doesn't accept the steam"? Is it set to 0 mB/t input or is simply no steam getting into the turbine?
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Yeah^^ also you need to chunkload ALL CHUNKS your cable runs through... @DemolitionDerby yeah EnderIO cables almost blew up my base (aka crashed my draconic reactor controller)
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Well rest assured: You're not alone with that one... This really sounds like a chunk loading issue (FTBU chunkloading is very wonky) but somehow doubt you build your turbines >10 chunks away from the computer...
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Yeah looks perfectly fine to me as well. Another problem might be RAM but.... I'll just assume you've got 2x T3.5 in there Maybe - just maybe - try disconnecting all reactors/turbines and connect them one by one and see what's happening? Maybe there's a specific turbine that causes the issue.
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What you described happens if you're connecting more components to the computer than the CPU supports. Assuming you have a T3 CPU in there you should be able to connect 16 components though. If my math is working ( ) I only count 6 right there. A similar issue happened to me when I was using EnderIO OC Conduits. But the problem was only triggered when the server restarted. You can craft an analyzer and shift-right-click the computer case with it to see what's up.
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Yeah you need computronics for EnderIO capacitors to work.
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Sorry I'm kinda lost here - the only thing you can try is putting down a capacitor or something next to a turbine/reactor and connect it with an adapter and see if that shows up. If that also doesn't show up your cable might be cut off somewhere...? I've just updated my test minecraft (1.10.2) to the latest ER version and didn't have any issues with components not being found.
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Yeah it should be there - since it isn't the computer doesn't even recognize your components. If you're sure everything is connected correctly check for chunkloading issues (since you were away from the server the admins might've unloaded your base). If that doesn't help, try to break and replace the computer ports as well as the controllers on your reactors/turbines.
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Are the components recognized by the computer when you do "components"?
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Hey. Are the components immediately flagged "DISCONNECTED" or does that happen after a while only? Can you please run a quick "brgcctrl service reactor runOnce" and "brgcctrl service turbine runOnce"?
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Uh...yeah - ups. You changed it to exactly the right thing
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