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  • Announcements

    • Lizzy Trickster

      Latest Stable OpenComputers Version   11/26/16

      The latest released version of OpenComputers is version 1.6.1 for MC 1.7.10, 1.8.9, 1.9.4 & 1.10.2. See more information here! Beta/Dev builds can be found at the Jenkins Build Server (ci.cil.li)
    • Lizzy Trickster

      README: FORUM DOWNTIME!   04/19/17

      These forums will be down from 2017-04-29 @ 1200 GMT for up-to 1 hour (1300 GMT). This is due to the host box needing a reboot to apply Kernel updates. I don't expect the update to take the full hour specified but I have allocated this timeframe in the event that stuff breaks.   Apologies for any inconvenience this causes

Forums

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    3. IRC

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  2. Code Central

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      Showcase what you have created for OC. No 'malware' or other junk!

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  • Topics

  • Posts

    • I haven't been here in a long while, mostly because life, the universe, and everything has been getting in the way of fun. Also, I'm usually an eternal lurker, but hey today I have a small contribution, As I have been playing I wanted a gui interface to easily turn on and off the different nanomachine flags. So I built a small application to do it. Right now it is super basic, but I hope to flesh it out a bit more and give it proper displays ect, so I dont have to do things as janky as I did here. Long story short, I'm bad at lua/coding/scripting in general, so its a little hamfisted and could prolly be streamlined a lot, As some basic prerequisites, it needs a computer or tablet with a teir 2 graphics card, and a wireless card. I used Dustpuppies gui api found here:  It was really helpful, and made setting up an interface really simple.   Screenshot below~  Pastebinlink: https://pastebin.com/wrxi0726 Buttons that say on, turn flags on, buttons that say off turn flags off. super simple nonsense. arguments~ you can launch the file with the argument '-s' and this will skip a 'loading' screen I coded into it. The loading screen, is just a visual representation of the program turn off all nanomachine flags one by one. since nanomachines will only respond to commands once every second or so. I did this as I am still learning and figureing things out with network messages, and sending is easier than receiving for me, lol and telling the nanos to turn everything off was easier than asking the nanos whats turned on, and setting the buttons up to match it at launch. Mainly because I am dense, and it's going to take a little time to work things out and hammer it into my mind how to do this.   Thanks for taking a look at my nonsense. If you have any suggestions, or contributions, please, speak up. D: seriously I wont learn exactly how terrible I am at this without your help, and in turn wont get any better. I made this because I wanted to, and the only nanomachine control app I was able to find was just a text based type thigns application. [though that application has been helpful in setting this up and will likely be helpful in continuing work on this program. As I believe every nanomachine function is in use by it. https://www.youtube.com/watch?v=gl3zGcTh67w that's the program. I picked apart to learn how to do this and stuff. D  
    • Hmm I have it running (with burnRFt) on my server though (and its already past the 2mrf/t)...odd
    • @NamesReed This sounds like your turbines energy storage is filling up so its slowed down to match your energy consumption. If this is not the case please check out what the steam input rate of your turbine is set to.   EDIT: Also make sure you're actually capable of transfering enough steam out of the reactor (I don't know how much dim. transcievers can move per tick in your pack)
  • Popular Contributors