- Sky
- Blueberry
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- Watermelon
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iovoid
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About iovoid
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Is there any way for me to detect what kind of item the robot is holding?
iovoid replied to Enderwaiter's question in Programming
Does not look like there's way to do that without using Inventory Controller's equip() to stash away item for inspection. Someone tell me if there's anything beside component.robot.durability() to inspect held item. -
"Screenshot_5.png" shows typo, "mumList" indeed would be nil and attempting to index it would cause error.
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Check availability of storage with a item_storage block,
iovoid replied to nomore32's question in Programming
"peripheral.find" is ComputerCraft stuff. I have not messed with CC for long time and can't find information about "item_storage". Perhaps look at contents of table you get in "inv"? for k, v in pairs(inv) do print(tostring(k).." = "..tostring(v)) end -
Have you connected server to side touching monitor in Rack user interface? Does screen get enough power? On my screenshot red "Right" side is connected, not "Left". Rack is touching screen and screen connects to keyboard and floppy disk drive. Seems to work.
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Craftable "OpenOS" floppy fulfills that "/init.lua" requirement. Later on you can use OpenOS to create init.lua of custom OS.
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ocd.cil.li has redirect to actual wiki, but served via expired self-signed certificate site.
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I once was in situation where I was close enough to getting away with using only Microcontroller, if not for their inability to interface with Adapter. EEPROM-only computer making harddrive noises is minor immersion break. Would be nice if they produced different idle sound if there's no harddrive or even entirely relied upon disk activity sounds that happen during actual disk IO.
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OpenComputers robots do poor melee damage since Combat Update
iovoid posted a topic in OpenComputers
Bug I wanted to post for quite long time but was unable to: It appears that robots deal greatly reduced damage with held weapons and `swing()` since Minecraft's "Combat Update" introducing melee cooldown mechanic. Tested with `OpenComputers-MC1.8.9-1.7.0.175.jar` and `OpenComputers-MC1.9.4-1.7.0.132.jar` as only mods with respective MC version. Reproduction Set up Minecraft 1.8.9 and Minecraft 1.9.4 instances with Forge and OpenComputers. Create new creative world with default difficulty (Normal, `1.5` would be local difficulty). Have Creatix wield wooden sword an -
GitHub is currently blocking my attempts to sign up. I am probably not alone with that kind of problem. No idea how much hassle would it be to provide alternative issue tracker you would self-host, but I for one would welcome it.
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Once I wanted to automatically farm using OpenComputers. First I made robot, but 1.7.10's block update stutter made active robot annihilate framerate. Thus I opted for entity-based agent and made code to operate drone for autonomous farming. And now I decided to release the code for everyone to enjoy my work. Feel free to improve upon it, or use as is. Example setup: Inventory of active drone: Drone minimum components: Drone Case (Tier 1) Geolyzer Inventory Upgrade Central Processing Unit (CPU) (Tier 1) Memory (Tier 1) EEPROM wi