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Everything posted by SpaceBeeGaming
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So, I have been working on an API which allows me to assign additional addresses to computers. And No I have a moment of confusion: function internal.dns.loadHosts() local HOST_FILE_LOC = os.getenv("HOST_FILE_LOC") print(HOST_FILE_LOC) --Prints /usr/misc/hosts.txt assert(HOST_FILE_LOC, "Missing environment variable: HOST_FILE_LOC pointing to a file used for storing dns mamppings ") if (filesystem.exists(HOST_FILE_LOC)) then local hostFile = io.open(HOST_FILE_LOC) print(serialization.unserialize(hostFile:read("*all"))) --prints a table local hosts hosts = serializati
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I don't think that is not possible out of the box. PS. Why are you using so outdated version of OpenComputers? Here is a link to a list of versions available for 1.7.10 (latest is on top): https://www.curseforge.com/minecraft/mc-mods/opencomputers/files?filter-game-version=2020709689%3A4449
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@Agster First question: are you playing on a server? if not just download the most recent version of OpenComputers from here: https://www.curseforge.com/minecraft/mc-mods/opencomputers/files?filter-game-version=2020709689%3A4449. If you are on a server ask the server owner to update it. Then update your computer with the OpenOS installer disk.
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@Moobien Your reactor is running way too hot (above 3000). If the core temperature goes above 2000 the program flags the reactor as faulty.
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Hi! I decided to make a new CLI for BRGC (because someone here wasn't happy with the old one.) and decided that some of us could have a use for it. Here is a link to it: https://github.com/SpaceBeeGaming/OC-BRGC_CLI It just uses the old CLI with shell.execute(). It's still work in progress.
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@XyFreak At least in MC 1.7.10 with OC 1.7.2.1166 the program doesn't error when finishing calibration. So it is now usable.
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@RGB_Leader Or you could just update OpenComputers. Just download the latest version from Curse: https://www.curseforge.com/minecraft/mc-mods/opencomputers/download/2508602 (this is a direct link to the latest OpenComputers for Mc 1.7.10) and replace the old one in the mods folder of your pack. (assuming you are playing in single player).
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Yes.
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Okay, now there is another crash: [promise 381e6912-539f-5825-cbad-a79499c3c4c9] too long without yielding stack traceback: /usr/lib/promise.lua:37: in function 'on_failure' /usr/lib/promise.lua:52: in function </usr/lib/promise.lua:50> (...tail calls...) [C]: in function 'error' machine:11: in function <machine:4> /usr/lib/matrix.lua:76: in fuction 'get' /usr/lib/matrix.lua:127: in fuction 'mult' /usr/lib/polynomial_interpolator.lua:14: in function 'QRstep' /usr/lib/polynomial_interpolator.lua:56: in function 'interpolate' /usr/lib/brgc/rea
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New crash.
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These changes to the API mean that the program needs to have two version, one for ER and one for BR (1.7.10).
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I'm also getting this MC 1.7.10
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Steps to get a program to run when you restart the computer: 1. reboot the computer. 2. type edit .shrc 3. Add there the full path of the file, eg /home/login.lua Ask if you still have problems.
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Hi, I'd like some help with calculating the aspect ratio so that the whole in-world screen is filled. Like having 4 wide and 3 tall screen and have it filled. what if 3 wide and 2 tall?
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Hi, I found your problem aufzu.lua: API = require("buttonAPI") local event = require("event") local computer = require("computer") local term = require("term") local component = require("component") local gpu = component.gpu local rs = component.redstone local colors = require("colors") local side = require("sides") function API.fillTable() API.setTable("Tor", tor, 10,20,3,5) --You set then name of button 1 to "Tor" API.setTable("Bahn", bahn, 22,32,3,5) --You set button 2 to "Bahn" API.setTable("Raus", test3, 10,20,8,10) --and so on... API.setTable("Rein", test4