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  1. OpenComputers

    1. Announcements

      OpenComputers official announcements.

      130
      posts
    2. Feedback

      Tell us what you think.

      441
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    3. IRC

      #OC channel discussion
      irc.esper.net #oc

      26
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  2. Code Central

    1. Support

      Ask for support from the OpenComputers community

      4.3k
      posts
    2. Showcase

      Showcase what you have created for OC. No 'malware' or other junk!

      3.1k
      posts
    3. Tutorials

      Help other users out. Please no 'false tutorials'

      140
      posts
  3. Addons & More

    1. Addons Mods

      Show off your OC addons mods

      247
      posts
    2. Architectures

      Discussions for Architectures

      183
      posts
    3. OpenEngineering Task Force

      Discussion board for the OETF documents

      97
      posts
  4. General

    1. Lounge

      Just lounge around or have an open discussion.

      338
      posts
    2. Forum Games

      Fight boredom!

      79
      posts
    3. Showcase

      Show off your creations! (not for your programs)

      157
      posts
    4. Servers

      A place to advertise your servers

      196
      posts
  5. Archives

    1. Public Archives

      OpenComputers public archive forum

      8
      posts
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  • Topics

  • Posts

    • I decided to code a custom chip-8 emulator for opencomputers! It's quite slow and a bit inaccurate but it works! To try this emulator just do:  pastebin get XV0Vzc2x OC-8.lua or pastebin run XV0Vzc2x   Source Code: OC-8 : A Chip-8 Emulator For OpenComputers (version 1.1) - Pastebin.com Screenshots!:  
    • Lookup table generator #DEFINE RAM UP MOV 65 ACC LOOP: MOV ACC RAM SWP MOV ACC RAM ADD 1 SWP SUB 90 JEZ LOW SUB 32 JEZ DIGITS ADD 65 JEZ HALT ADD 58 JMP LOOP #BWTM LOW: MOV 97 ACC JMP LOOP DIGITS: MOV 48 ACC JMP LOOP HALT: MOV 43 RAM MOV 62 RAM MOV 47 RAM MOV 63 RAM JRO 0 Decoder #DEFINE TERM UP #DEFINE ROM LEFT #DEFINE BUFF RIGHT #DEFINE OUT DOWN LOOP: MOV TERM ACC #1 JEZ CLEAR MOV ACC ROM MOV ROM ACC SUB 61 JEZ CLEAR ADD 61 SHL 2 MOV ACC BUFF MOV TERM ROM MOV ROM ACC SAV SHR 4 OR BUFF MOV ACC OUT #BWTM SWP #2 AND 15 SHL 4 MOV ACC BUFF MOV TERM ROM MOV ROM ACC SAV SHR 2 OR BUFF MOV ACC OUT SWP #3 AND 3 SHL 6 MOV TERM ROM OR ROM MOV ACC OUT JMP LOOP CLEAR: SAV  
    • I've recently started with Opencomputers and the thing is, I don't know how to monitor my HBM's nuclear tech mod (NTM) reactors such as ZIRNOX, the thing is I've seen a page that tells you what code you need to write for different values    Web link to GitHub : https://github.com/Voxelstice/ntm-oc-documentation/blob/main/1.7.10.md (Please help I'm going insane)
    • Hey Guys, sorry for the silence but it seems my notification emails once again got disabled somewhere along the years... Anyways. There's an update for Draconic Control! It doesn't actually change anything except show you a big fat warning in case you are using a CPU set to use Lua 5.3 or higher. Why? Draconic Evolution doesn't play well with some internal API changes and only really works using the Lua 5.2 core. If you crafted your CPU with OpenComputers Version 1.7.5 (this is a guess) or later, you will run into the "UNKNOWN" reactor status issue. You can change the CPUs Lua version by taking it into your hand and sneak clicking into the air. This will cycle through the Lua versions, displaying the version you just set in your chat box (bottom left). You are looking to set it to Lua 5.2. Afterwards Draconic Control will work again as per usual.
    • also in OpenOS you can use require("shell").parse(...): arguments, options  
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