BrisingrAerowing 12 Posted May 29, 2017 Share Posted May 29, 2017 According to ZeroNoRyouki, pipes from the Pressure Pipes mod should work (if they use capabilities). That mod's pipes have (theoretically) infinite throughput, and can transfer multiple fluids over the same pipe. I'm going to have to test that. Quote Link to post Share on other sites
daraku_dakara 0 Posted May 31, 2017 Share Posted May 31, 2017 I am completely new to open computers, so sorry for the newb question. Where on the draconic energy storage do I need to connect the adapter for the grid system to work? On an energy pylon, or on one of the stabilizers? Quote Link to post Share on other sites
BrisingrAerowing 12 Posted June 1, 2017 Share Posted June 1, 2017 @daraku_dakara You need to connect the adapter to an energy pylon. XyFreak 1 Quote Link to post Share on other sites
daraku_dakara 0 Posted June 2, 2017 Share Posted June 2, 2017 thankyou. I thought I had tried that, but it wasn't working. Turns out attaching it to the bottom of the pylon doesn't register. Quote Link to post Share on other sites
Gavote 1 Posted June 4, 2017 Share Posted June 4, 2017 @daraku_dakara Interesting, thanks! Quote Link to post Share on other sites
CrazyTolradi 0 Posted June 7, 2017 Share Posted June 7, 2017 On 2/9/2017 at 1:52 AM, vik2or said: i get the same error like MaSch After the turbines stop callibrating in a feaw minutes the game crashes ( i think that the problem is with turbinecontrol not reactorcontrol .. because it is working while turbine are calibrating and no crash until they're done) i have direwolf20 1.10.2 with a few extra mods (mekanism, roots, enderzoo) and error is similar Hi, I've had this same issue pop up and unlike the other two people who posted it I'm not using a modpack. Did anyone ever figure out the cause and/or a possible solution? It only ever seems to happen if I'm running turbines with the program. Running this on 1.10.2 with latest versions of Extreme Reactors and OC. Exactly the same crash logs as has been posted, which is what led me here. Quote Link to post Share on other sites
CrazyTolradi 0 Posted June 7, 2017 Share Posted June 7, 2017 In regards to my above post, I've put up an issue on Extreme Reactor's Github at: https://github.com/ZeroNoRyouki/BigReactors/issues/111 I tried turbines out with a CC program as well, however the same issue occurred which leads me to think this is an Extreme Reactors issue rather than something in OC. Quote Link to post Share on other sites
AFK Pickle 0 Posted June 10, 2017 Share Posted June 10, 2017 Hello. I am currently having an issue editting my 'brgcctrl steamtarget' I can't seem to get it past 1.4B/t After editting with the reactor stopped its instantly reverts back to 1.4b/t. I want to be able to modify this when I add more turbines to my reactor. Thanks Quote Link to post Share on other sites
BrisingrAerowing 12 Posted June 17, 2017 Share Posted June 17, 2017 I have a 17 x 17 x 17 passive reactor (due to the above mentioned bug), as well as a massive Ender IO capacitor bank that can store 191 Billion RF. For some reason, the controller shut down the reactor after calibration, even though the storage is nowhere near full. Why is this? Also, the GUI elements in the various details sections are not aligned correctly. Quote Link to post Share on other sites
XyFreak 36 Posted June 17, 2017 Author Share Posted June 17, 2017 Just now, BrisingrAerowing said: I have a 17 x 17 x 17 passive reactor (due to the above mentioned bug), as well as a massive Ender IO capacitor bank that can store 191 Billion RF. For some reason, the controller shut down the reactor after calibration, even though the storage is nowhere near full. Why is this? Are you trying to use the grid controller (aka have you connected your capacitor bank with an adapter)? Do you have "Computronics" installed? Can you post a screenshot of the reactor details page as well as the grid page? Quote Link to post Share on other sites
BrisingrAerowing 12 Posted June 17, 2017 Share Posted June 17, 2017 I have the cap bank connected with an adapter (and it shows up in the components list) and I do have Computronics installed. I'll get some screenshots in a moment. Quote Link to post Share on other sites
BrisingrAerowing 12 Posted June 17, 2017 Share Posted June 17, 2017 Here's the screenshots. Quote Link to post Share on other sites
XyFreak 36 Posted June 17, 2017 Author Share Posted June 17, 2017 The controller is unable to locate your capacitor (notice the 0/0 RF in the grid display. Since you say it does show up in the components list, try to restart the controller/computer. The capacitor bank should show up as "capacitor_bank" when you run "components". If it doesn't, someone changed the name (-.-) and I'll have to add it to the whitelist. If it doesn't show up as "capacitor_bank" can you please post the new name? Thanks. Quote Link to post Share on other sites
BrisingrAerowing 12 Posted June 17, 2017 Share Posted June 17, 2017 I ran the discover command and it showed up. I had to replace the computer as the case turned black and the CPU and EEPROM vanished. Quote Link to post Share on other sites
XyFreak 36 Posted June 17, 2017 Author Share Posted June 17, 2017 Well... that's a new one... So...after you replaced everything it just works? Quote Link to post Share on other sites
BrisingrAerowing 12 Posted June 17, 2017 Share Posted June 17, 2017 I had already logged out, and logging back in the case was black and wasn't working. I replaced it and restarted the computer, then had to run the discover command to get the program to find the cap bank. The case turning black and components going missing is a known issue, and I found something that may be at least part of the underlying issue (and posted my findings to the bug tracker). Quote Link to post Share on other sites
XyFreak 36 Posted June 18, 2017 Author Share Posted June 18, 2017 Ok thanks. I'll have to look into the issue where the controller doesn't automatically find the capacitors though. I could've sworn it has been working for a while and it worked when I last tested it..... Quote Link to post Share on other sites
zeeZ 0 Posted June 19, 2017 Share Posted June 19, 2017 Version 4.23, grid_controller.lua:151: attempt to call method 'getOptimalEnergyOutput' (a nil value) Crashes if you have two or more passive reactors in grid mode. I replaced the method call with getOptimalOutputGenerationRate for now. Quote Link to post Share on other sites
Sellerino 0 Posted June 19, 2017 Share Posted June 19, 2017 Greetings, I set up 4 turbines with one actively cooled reactor some 20, or so, days ago (I've also one passively cooled reactor). It worked like a charm. Then I took a break from the server, didn't think too much about turning off the reactors or anything. I came back today to an unpowered computer, I rebooted it after supplying it with power. All reactors and turbines are suddenly "DISCONNECTED", no idea what that is supposed to mean! I've tried to reform/reset the turbines and reactors, reinstall the computer, rewire everything. I've tried to smack my head to my real life physical monitor (no success, believe it or not!), tried to do the "brgcctrl recalibrate", and I've tried it all several times. hlep plz Edit: Forgot to mention that the reactors and turbines seem to start up anyways as well? Quote Link to post Share on other sites
XyFreak 36 Posted June 19, 2017 Author Share Posted June 19, 2017 7 hours ago, zeeZ said: Version 4.23, grid_controller.lua:151: attempt to call method 'getOptimalEnergyOutput' (a nil value) Crashes if you have two or more passive reactors in grid mode. I replaced the method call with getOptimalOutputGenerationRate for now. Uh...yeah - ups. You changed it to exactly the right thing zeeZ 1 Quote Link to post Share on other sites
XyFreak 36 Posted June 19, 2017 Author Share Posted June 19, 2017 52 minutes ago, Sellerino said: Greetings, I set up 4 turbines with one actively cooled reactor some 20, or so, days ago (I've also one passively cooled reactor). It worked like a charm. Then I took a break from the server, didn't think too much about turning off the reactors or anything. I came back today to an unpowered computer, I rebooted it after supplying it with power. All reactors and turbines are suddenly "DISCONNECTED", no idea what that is supposed to mean! I've tried to reform/reset the turbines and reactors, reinstall the computer, rewire everything. I've tried to smack my head to my real life physical monitor (no success, believe it or not!), tried to do the "brgcctrl recalibrate", and I've tried it all several times. hlep plz Hey. Are the components immediately flagged "DISCONNECTED" or does that happen after a while only? Can you please run a quick "brgcctrl service reactor runOnce" and "brgcctrl service turbine runOnce"? Quote Link to post Share on other sites
Sellerino 0 Posted June 19, 2017 Share Posted June 19, 2017 I just realised now when you asked, the components aren't even recognised until I try to reform/reset them. I ran both "brgcctrl service reactor runOnce" and "brgcctrl service turbine runOnce". Same screen as when initial boot. Quote Link to post Share on other sites
XyFreak 36 Posted June 19, 2017 Author Share Posted June 19, 2017 Are the components recognized by the computer when you do "components"? Quote Link to post Share on other sites
Sellerino 0 Posted June 19, 2017 Share Posted June 19, 2017 Is this list of components supposed to include the reactors and turbines, or am I lost? Quote Link to post Share on other sites
XyFreak 36 Posted June 19, 2017 Author Share Posted June 19, 2017 Yeah it should be there - since it isn't the computer doesn't even recognize your components. If you're sure everything is connected correctly check for chunkloading issues (since you were away from the server the admins might've unloaded your base). If that doesn't help, try to break and replace the computer ports as well as the controllers on your reactors/turbines. Quote Link to post Share on other sites