marcin212 6 Posted November 25, 2014 Share Posted November 25, 2014 Hello everyone! This is Direwo... wait, no...But, since I've caught your attention now, I'd like to show you a mod that I've been creating for some time now.The Mod is called OpenGlasses ans is an extension to OpenComputers.It is analogous to glasses from the OpenPeripherals add-on for ComputerCraft, but adds a few more nifty features. Download: LINKWiki: LINKIssues: LINK Quote Link to post Share on other sites
SpiritedDusty 3 Posted November 26, 2014 Share Posted November 26, 2014 Awesome looking mod! Will be keeping an eye on this Quote Link to post Share on other sites
Sangar 92 Posted November 26, 2014 Share Posted November 26, 2014 This looks positively amazing, will definitely play around with this :-) Did you consider making the terminal available as an upgrade, too, so it could be built into tablets? (or is it already and I missed that on the wiki?) Also, another idea - triggered by the geolyzer in the recipe - did you consider making information on what the player is looking at available? So you could overlay information about a block as floating text in the world, for example? Possibly even T2 terminal/glasses that use OC's block drivers to provide yet more information about certain blocks (i.e. provide the component created by a driver while looking at the block, so you could read stuff like stored energy, fluids, items, ...)? Quote Link to post Share on other sites
marcin212 6 Posted November 26, 2014 Author Share Posted November 26, 2014 Did you consider making the terminal available as an upgrade, too, so it could be built into tablets? Maybe in the future. Also, another idea - triggered by the geolyzer in the recipe - did you consider making information on what the player is looking at available? So you could overlay information about a block as floating text in the world, for example? Possibly even T2 terminal/glasses that use OC's block drivers to provide yet more information about certain blocks (i.e. provide the component created by a driver while looking at the block, so you could read stuff like stored energy, fluids, items, ...)? I made some basic components as a start. I will add more in the future. This feature is partially possible by the floating text and cube widgets (with the Looking At attribute set). Quote Link to post Share on other sites
TorakWolf 0 Posted November 28, 2014 Share Posted November 28, 2014 Amazing. I ever wanted to create one Terminator/Robocop/Futuristic HUD program, but without the world positioned holograms, a lot of triangulation work was necessary using OpenPeripheral Glasses. Huh, I don't think you need methods to know where the player is looking at, as the OpenPeripheral's Sensor does the job pretty well. Quote Link to post Share on other sites
TorakWolf 0 Posted November 30, 2014 Share Posted November 30, 2014 I have some problems: 1- I can't set the Scale of the 3D dot. 2- I can't set the Color of the 3D line. Quote Link to post Share on other sites
marcin212 6 Posted December 2, 2014 Author Share Posted December 2, 2014 I have some problems: 1- I can't set the Scale of the 3D dot. 2- I can't set the Color of the 3D line. Thank you, I fixed it. Quote Link to post Share on other sites
Totoro 28 Posted December 16, 2014 Share Posted December 16, 2014 OpenGlasses Clock (working prototype) =) Quote Link to post Share on other sites
Molinko 43 Posted January 8, 2015 Share Posted January 8, 2015 OpenGlasses Clock (working prototype) =) This is awesome! Can i rip through you code for this?? Quote Link to post Share on other sites
Totoro 28 Posted January 17, 2015 Share Posted January 17, 2015 This is awesome! Can i rip through you code for this?? Oh, I apologize for the long absence. Here is my code: http://pastebin.com/vkpKEZ8a But it is pretty raw =) Edit pos constant, to change relative clock face position. Quote Link to post Share on other sites
gudenau 0 Posted January 26, 2015 Share Posted January 26, 2015 Totally gonna be using this! (Was going to make it, I do not mind being beaten to the punch here) Quote Link to post Share on other sites
Guest Tavisco Posted February 5, 2015 Share Posted February 5, 2015 Wow! Nice! Thanks for the mod, using it right now! Very useful. If you allow me, I want to make a request: A way to interact with the computers without been on it, since clicking in the overlay is impossible, I would like to ask you to make the computer "listen" to the chat, so, for example,if I write in the chat "@Next_page", it will trigger the computer, that will be waiting for any message, similar to the OpenPeripheral's way. Thanks again! Quote Link to post Share on other sites
TorakWolf 0 Posted February 16, 2015 Share Posted February 16, 2015 Wow! Nice! Thanks for the mod, using it right now! Very useful. If you allow me, I want to make a request: A way to interact with the computers without been on it, since clicking in the overlay is impossible, I would like to ask you to make the computer "listen" to the chat, so, for example,if I write in the chat "@Next_page", it will trigger the computer, that will be waiting for any message, similar to the OpenPeripheral's way. Thanks again! Use the OpenComputers Tablet, it does the work. Quote Link to post Share on other sites
Molinko 43 Posted May 15, 2015 Share Posted May 15, 2015 Any chance of an update for the newer versions of OC?? 1.5.9 maybe? Quote Link to post Share on other sites
ElvishJerricco 0 Posted May 19, 2015 Share Posted May 19, 2015 Any chance of an update for the newer versions of OC?? 1.5.9 maybe? Seems to work fine for me on 1.5.9. Are you experiencing issues? Quote Link to post Share on other sites
rougeminner 0 Posted June 15, 2015 Share Posted June 15, 2015 Time to start getting into term glasses again Quote Link to post Share on other sites
byteoflogic 0 Posted March 21, 2016 Share Posted March 21, 2016 It saddens me that this mod can no longer be downloaded. Quote Link to post Share on other sites
byteoflogic 0 Posted March 21, 2016 Share Posted March 21, 2016 You should probably update your download link, when I got no server response for the download links on your sight, I thought support had been discontinued. Quote Link to post Share on other sites
James_Bread 2 Posted March 26, 2016 Share Posted March 26, 2016 You should probably update your download link, when I got no server response for the download links on your sight, I thought support had been discontinued. Same here. I hope he updates it. Quote Link to post Share on other sites
jhagrid77 4 Posted March 28, 2016 Share Posted March 28, 2016 I always use this link: http://mods.curse.com/mc-mods/minecraft/225819-openglasses Quote Link to post Share on other sites
danshat 0 Posted March 31, 2016 Share Posted March 31, 2016 Use the OpenComputers Tablet, it does the work. Sry, but how did you managed to get chat messages using this mod? Quote Link to post Share on other sites
DarkPikachu 3 Posted June 26, 2016 Share Posted June 26, 2016 I'm a big-time PyOpenGL developer and wanted to use this mod a while back to add characters in game... low and behold, I was very disappointed when I found out what this mod couldn't do: - per-vertex normals - per-vertex colors - per-vertex UVs - depth testing - I'm not going through the list of possible capabilities I had to hack this mod and decompile it to look at how your functions worked because there was no offline docs and found you were using the GL FFP to draw triangles. if you could get vertex arrays working (could care less about it being cruddy ARB rather than native GL arrays) it would really help out I wouldn't mind lending a hand if you're a noob and need info... but keep in mind, I'm not a java programmer... I will however start working on my own mod for 1.10 which does something similar to your admired mod, so if you want to take over earlier versions, feel free yes, I very much admire your mod, because it's awesome ;D will you be working on supporting any of these mentions?? Quote Link to post Share on other sites
ben_mkiv 9 Posted August 25, 2017 Share Posted August 25, 2017 i've forked the mod and added some features, and will probably add some more soon. pikachu if you are still interested in helping you're welcome. baubles support glasses use ForgeEnergy (charging is now done in OC Charger or any FE compatible device, like EIO Wireless Charger/Capbanks) glasses can be upgraded on Anvil OC Battery Upgrades increase Energy Capacity OC Database Upgrades increase the Widget limit) OC Motionsensor enables the Sneaking Detection for Modifiers OC Geolyzer enables the Swimming Detection for Modifiers OC Tank Upgrade enables the Weather Detection for Modifiers Minecraft Daylight Sensor enables the Light Detection for Modifiers ingame manual (new tab in the OpenComputers handbook) private widgets, widgets without owner render for all linked glasses (widget)->setOwner("playername") (widget)->getOwner() (widget)->getOwnerUUID() Custom Shapes for 2D Overlay + 3D World setShading("modename") modes: "SMOOTH" / "FLAT" setGLMODE("modename") modes: "TRIANGLES" / "TRIANGLE_STRIP" Wavefront Object Widget Entity Tracking Item Render for 2D Overlay + 3D World addItemIcon setItem("minecraft:stone", 0) sets the item to stone block setItem("minecraft:stone", 5) sets the item to andesite block rectangle boxes with gradients for 2D Overlay 2D Widgets can be aligned (widget)->setHorizontalAlign("center") left, center, right (widget)->setVerticalAlign("top") top, middle, bottom new render pipeline which adds modifiers to change apperiance of widgets (widget)->addColor(r, g, b, alpha) (widget)->addScale(x, y, z) (widget)->addRotation(angle, x, y, z) (widget)->addTranslation(x, y, z) easing functions to animate widgets really, read the projects wiki on github about that... conditions to toggle the modifiers (some need a upgrade to be added on Anvil to get useable) overlay active / inactive weather rain/clear swimming / not swimming sneaking / not sneaking lightlevel min / max (0-15) builds for 1.10.2 and 1.12.x can be found here: https://github.com/ben-mkiv/OCGlasses/releases Check my Wiki for new API Functions https://github.com/ben-mkiv/OCGlasses/wiki Quote Link to post Share on other sites
BrisingrAerowing 12 Posted August 26, 2017 Share Posted August 26, 2017 For anyone who wants updates, there is a CurseForge Page with several versions. Quote Link to post Share on other sites
ben_mkiv 9 Posted August 31, 2017 Share Posted August 31, 2017 gonna keep status of my updates in the post above^^ Quote Link to post Share on other sites