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tony1485

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tony1485 last won the day on August 25 2015

tony1485 had the most liked content!

About tony1485

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    Junior Member

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  • Gender
    Male
  • Location
    France

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  • Minecraft
    SamSoul
  1. I'm using timeapi.org for that, with a code that looks like this: local internet = require("internet") internet.request("http://www.timeapi.org/cet/now")()
  2. Hello there After a long break from Minecraft I have updated my script to export items from an AE2 network. You can check it out on my github: https://github.com/Sam-Soul/SamSoul-Programs I still use the ME Controller and ME Export Bus combo, though I haven't tested my script with the ME Interface. Basically, instead of looping through all items in the network, I loop through the database entries and use the new filter option for component.me_controller.getItemsInNetwork() Hope my script will be useful for some people. Also feel free to improve it and share your findings to the co
  3. Hi there Do the damaged item in the database and the damaged item in the ME Network have the same damage value? Since component.me_exportbus.exportIntoSlot needs an entry from a Database Upgrade, the only solution I see right now is to put every possible damage value in the database, though I'm not sure if you can do that since I don't know IC2
  4. Hello there I also went through the same problem some months ago. Unfortunately, I couldn't find any practical use for the functions provided by the Database component :/ In the end, I only use the Database for the ME Export Bus driver. Using the label could work, but I personally concatenate the name with the damage value in order to have a unique name. If your modpack has Thermal Foundation or Tinkers' Construct, keep in mind that those mods also store their blocks with the same name but different damage value. Hope that helped
  5. Hello I'm looking for a way to make updating my scripts an easier task. Can you do this with your programs? I'm not sure because I'm not familiar with GitHub and that "shared repositories" concept.
  6. You're welcome How fast is the item input in your system? This is from the Export Bus driver code: var count = export.getInstalledUpgrades(Upgrades.SPEED) match { case 1 => 8 case 2 => 32 case 3 => 64 case 4 => 96 case _ => 1 } so you could export multiples of 96 for each call of exportIntoSlot() with four Acceleration Cards There should be no problem when players add items when exporting since you need to run getItemInNetwork() again to update the item count in your script. Feel free to tell me if I'm missing something You can also use several Adapte
  7. Hello there I use OpenComputers to extract items from me AE2 network. I'm using an Adapter with a Database Upgrade in it, and this Adapter is adjacent to an ME Export bus and an ME Controller. I also suggest putting a Redstone Card in your ME Export Bus, so that it's only triggered by your Computer. Here are some bits of code that could help you: First, I load components: local database = component.proxy(component.list("database")()) local meController = component.proxy(component.list("me_controller")()) local meExportBus = component.proxy(component.list("me_exportbus")()) Th
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