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SuperSamir

NuclearCraft Fission Reactor + Mekanism Induction Matrix Grid Control + Other stuff

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I made this program in my single player SkyFactory 4 world and I thought I could share it here. I think it's a bit too big but I think it works. This is a program that allows you to check your NuclearCraft Fission Reactor stats and also has the ability to supply fuel to the reactor with the help of an ME System as well as having grid control for Mekanism's Induction Matrix. I'm not sure where to go with this program so if you have any suggestions, a comment would be greatly appreciated!

https://pastebin.com/SDpjY7J2

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Hi SuperSamir.
Nice Job !
I need it for check monitoring my induction matrix.
The graphical in percentage part seems good but values seems all false.
The following values are in rf
For exemple when i put 2k in the battery i see ~55.xx k.
If I take 300 rf i see ~ 9.40 k in your program.
I checked your code, is it good that you multiply im.getInput by unity which is 10 in RF case ?

Other thing, in the section Energy Stored just the line below the percentage I see 25.66b ou 36.00b, what is it ?
My induction cell can stock 1.12 GRF and my provider is the ultimate induction provider who can delivrate 4.09 MRF

Maybe the error come from the config of my modpack, is allthemods3 on 1.12
Other clue that when i used information screen from RFTOOL (plug on the induction port out) i see that i can store 9000M
And in lua if i make a im.getMaxEnergyStored() i see 9 000 000 000.0, same number.
But in the interface of the induction matrix i see that i can store 1.12 GRF.
With this screen i also see that i have 6588 M when i see 823.5 MRF in the interface of the battery.
What do you think about that ?


Also the button for comeback to the shell dont work but the reboot button do their job.

Thanks for sharing your job.

ps: english is not my native language, forgive my mystakes please



 

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