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Showing results for tags 'mekanism'.
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Hello. So i set up Fusion Reactor from Mekanism. According to this site, i used some functions. After then i realised names of functions are different. List of functions i've got: canIgnite getCapacity getCaseHeat getEnergy getEnergyStored getFuel getIgnitionTemp getInjectionRate getMaxCaseHeat getMaxEnergy getMaxEnergyStored getMaxPlasmaHeat getOfferedEnergy getOutput getPlasmaHeat getProducing getSinkTier getSteam getStored getWater hasFuel isEnergyProvider isEnergyReceiver isIgnited setInjectionRate I wanted to get Deuterium and Tritium from the functions but there's no function like that. Can somebody help how to get Deuterium and Tritium values?
I made this program in my single player SkyFactory 4 world and I thought I could share it here. I think it's a bit too big but I think it works. This is a program that allows you to check your NuclearCraft Fission Reactor stats and also has the ability to supply fuel to the reactor with the help of an ME System as well as having grid control for Mekanism's Induction Matrix. I'm not sure where to go with this program so if you have any suggestions, a comment would be greatly appreciated! https://pastebin.com/SDpjY7J2
I tried putting an Adapter next to one of Mekanism's Gas Tanks with the hope of reading out the current and max values, however it only seems to support the inventory slots the tank has, not the gas levels. Am I going about this wrong? (This is my first day with OpenComputers.) As a stop-gap solution, I put a comparator on the tank and used the Adapter on that. This way I do at least get a very low resolution indication of the tank's level, but I'd much prefer to get the actual value. The comparitor resolution is so low, even my character-based level display adds five characters per value chage. (The bar is 75 wide, so the difference between any two reading is 5.)