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Showing results for tags 'editor'.
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1) Install 0.7.1: http://pastebin.com/LPb4FEv4 0.7.0: http://pastebin.com/2kG4V3tB 0.6.0: http://pastebin.com/bR33cXDU You can use internet card, and command: pastebin get LPb4FEv4 holo 2) What do you need a) Diamond Screen and Graphics card (for good resolution). Beginning from version 0.7.0 you can use a golden GPU card. Diamond processor (just faster; before OC 1.4 it's not important) c) 2 Golden memory planks. d) Internet card (to get program from pastebin) e) Hologram projector (to preview your creation) f) other parts, any levels 3) What can it do? This is a simple tool for hologram edition, viewing, saving and distribution (as `*.3d` or `*.3dx` files). You create hologram in layers. (48x32x48 voxels). You can switch between "Top", "Front" and "Side" projections. The editor can show additional layer as "ghost", for comparison between layers. By default this is layer "below" or "above" current. Also the editor allow you to use some hotkeys: '~' '1' '2' '3' for eraser tool or brushes, 'Del' to clear layer. 3DX format is quite lightweight (around 1.4 kB for a complex model). Old 3D format is around 19kB per model, but is easier to parse. 4) What does this look like? 5) I just want to show my model, do I need a full editor tool for this? To "deploy" hologram (any computer, any components), you cant use small `show` tool: 0.7.1: http://pastebin.com/1iW9fX7i 0.7.0: http://pastebin.com/vvxKKGff 0.6.0: http://pastebin.com/ggwXr81P pastebin get 1iW9fX7i show Usage: show filename[.3d/.3dx] [scale] 6) What do you think?
A modified version of edit.lua that I made for personal use. It has syntax highlighting and when you open a file you can specify which line to jump to. It has a few issues where it misses cases, but generally works quite well. The colors are easily modifiable near the top of the file. I don't think it has any breaking bugs right now. A bit performance heavy perhaps, but that's it. Download: pastebin get LYy2u6HL edit.lua link
Hello guys, my question is... can I "mount" the file system of my in-game pc to an ftp server or to a cloud? Or can I say that every time when i save changes to a file in the filesystem it saves this changes to the "real" filesystem? Well... then I can mount this real Folder an edit it in VS But then it must load into the game... but how can i do that? When these realy not works... can i clone and push Git repositorys in OC or in the OpenOS? And when that, how? Thanks, yout Panakotta00 P.S. yes I know that i can write something like that with the internetcard... but I will have a easier way. And sorry for terrible english ;-)