Jump to content
  • Sky
  • Blueberry
  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
  • Orange
  • Banana
  • Apple
  • Emerald
  • Chocolate
  • Charcoal

Luca_S

Members
  • Content Count

    11
  • Joined

  • Last visited

  • Days Won

    3

Luca_S last won the day on September 26 2018

Luca_S had the most liked content!

About Luca_S

  • Rank
    Junior Member

Profile Information

  • Gender
    Male
  • Location
    Germany
  • Interests
    Programming, Swimming

Contact Methods

  • Minecraft
    Luca_S
  • GitHub
    Luca0208

Recent Profile Visitors

1480 profile views
  1. Sorry for some reason I didn't get any notification of your reply. What are you using to shutdown your computer? Using the shutdown program of OpenOS works perfectly fine.
  2. Luca_S

    Multi screen

    Also can you please clarify what you want to do? If I understood correctly you have 1 monitor in a lower level of your house and one in a higher level and you want the higher one to mirror the lower one? Do both monitors have the same size? If yes you might get away with just looping over all monitors, calling term.bind() and then calling your term operations, however I can't test that right now, I will do this in the evening and tell you if that works.
  3. Also it might be a good idea download the file to /tmp instead of /, but that would require enough space in /tmp.
  4. The default Lua bios boots by running init.lua on a filesystem. It first tries to boot from the filesystem which address is stored in the EEPROM data. If it can't find init.lua on that file system or init.lua code causes errors while being loaded it goes through all filesystems and boots the first one it can find with /init.lua on it
  5. This BIOS allows you to choose the boot device by either using the arrow keys or clicking/touching the monitor. When using the keyboard use Enter to boot, when using clicking/touching click an unselected entry to select it, click a selected entry to boot it. If there is only one bootable medium, that medium is autobooted. The default selected option is the last booted device. This supports booting from filesystems, using /init.lua as an entry point or from drives(HDDs or Floppys in unmanaged mode), by loading code from the first sector until the first \0 character appears a
  6. While it is not possible to tell you exactly what to do instead, here are a few things you should've done a little bit differently to make this more pleasant and helpful for everyone: Your title: "make opencomputers processors faster". You are asking a question in your post which you want answered, why not make that the title instead: "How do I increase or remove the limits of the CPU/RAM?" This makes it easy at first glance for everyone to see what you try to accomplish "make [...] processors faster" sounds like you are giving someone the command to do so, which is n
  7. Doesn't that make you think if you should ask questions in a different way?
  8. In CC you have to write your OS from /startup In OC you have to write your OS from /init.lua (Assuming you have the default BIOS) In CC if /disk/startup exists, it gets executed on Computer reboot In OC if /mnt/[address]/autorun.lua exists, it get executed as soon as the hard drive/floppy gets inserted In OC if you start an OS from scratch you do not have as many functions as in CC( Refer to this: http://ocdoc.cil.li/tutorial:custom_oses#what_s_available ) In CC pressing CTRL in edit will open a save/exit menu In OC you need to press CTRL + S to save and CTRL + W to close
  9. I dont have to say much, my game randomly crashes with the following error: Pastebin: pastebin.com/x9FmpvNi thanks for Support, Luca_S
  10. Thanks, that was exactly what I searched
  11. Hello Community, I want to program my own OS for OC and have a problem: I don't know, how exactly the boot works. I tried to use component.anything() and it didn't worked, because the variable component doesn't exists. I can't use require('component') too. Any ideas to solve this problem? Luca
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.