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Bizzycola

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Everything posted by Bizzycola

  1. Well, this all sounds amazing! I can't wait!
  2. If you don't have ICBM Component: http://oc.cil.li/index.php?/topic/64-mc-164oc-12icbm-component/ I created a server and client recently for my own ICBM use. It may not be perfect but it stores waypoints and can even open a silo door(well, it outputs redstone) Here is the server, you may want to remove the thing that requires redstone output to fire: -- explode(seperator, string) function explode(d,p) local t, ll t={} ll=0 if(#p == 1) then return {p} end while true do l=string.find(p,d,ll,true) -- find the next d in the string if l~=nil then -- if "not not" fo
  3. Welcome to the official thread for the one and (quite likely)only ICBM Component mod! This mod adds a new block(or 3 on hard mode) for interfacing with ICBM launcher controllers via OpenComputers. This mod doesn't require ComputerCraft at all! Note: This mod doesn't have it's own Creative tab, the comonent(s) show up in the OpenComputers tab. Download You can get the latest builds from the jenkin's server: http://pc-logix.com/mods/ICBMComponent/artifacts/ You can find the source code on github, here: https://github.com/bizzycola/ICBMComponent/ Easy Mode This is the default mode, i
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