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Showing content with the highest reputation on 09/07/18 in Posts

  1. Okay, thank you! I searched everywhere for some sort of double buffering API, but couldn't find it on the forums. I'll be sure to check it out
    1 point
  2. The most efficient way that I know of would probably be double buffering. (The reason for that being the fact that direct GPU calls like set or setForeground take a certain amount of time depending on the tier and a good double buffering API has an algorithm that minimizes the amount of GPU calls) On the other hand I don't know if that's actually necessary for a text editor.
    1 point
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