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TheCoolCatto

a framework to create GUIs easily outside MineOS?

Question

i want to make a GUI based OS (hopefully one with a windows GUI instead of a MacOS one..) but i realised i can't actually figure out the screen or GPU APIs. (too complicated and doesn't give enough information) so i need your help!

what i require:

a way to import images (MineOS paint images, custom painting tool or something)

ability to show text alongside images (clock and other cool stuff)

 

stuff that isn't required but you can add if you allow it:

ability to scale images (not required but could be cool)

transparency

 

please create a framework for this (or not i'm not forcing you )

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On 10/9/2023 at 2:49 PM, Pwnz0rServer2009 said:

i want to make a GUI based OS (hopefully one with a windows GUI instead of a MacOS one..) but i realised i can't actually figure out the screen or GPU APIs. (too complicated and doesn't give enough information) so i need your help!

what i require:

a way to import images (MineOS paint images, custom painting tool or something)

ability to show text alongside images (clock and other cool stuff)

 

stuff that isn't required but you can add if you allow it:

ability to scale images (not required but could be cool)

transparency

 

please create a framework for this (or not i'm not forcing you )

dunno how old this is but i have one i had to rebuild the installer for in the TherOS Community Repo

https://github.com/Tavyza/TherOS_community_repo/tree/main/windowmanager

 

oh it doesn't have any sort of images though so

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On 9/25/2024 at 8:32 PM, .theros said:

dunno how old this is but i “have” one i had to rebuild the installer for in the TherOS Community Repo

https://github.com/Tavyza/TherOS_community_repo/tree/main/windowmanager

 

oh it “doesn't” have any sort of images though so

you can see the date at which a forum post is posted, you know. :P this post is nearly a year old but thanks for the input.

i was heavily distracted by ADHD + autism and just not knowing where to start, maybe i'll work on the GUI project eventually

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