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Showing results for tags 'turbine'.
Introduction This program and its library make setting up PID controllers in Minecraft easy. Controllers are used whenever you want to maintain a certain speed, temperature etc. An example system in Minecraft would be a Big Reactors turbine: It takes an adjustable steam flow rate and has a speed that should be maintained at an optimal value of 1800 rpm. A turbine controller would therefore have the following inputs: 1. the current turbine speed 2. the target turbine speed (1800 rpm) and the following output: 1. steam flow rate (a value that would let the tu
Ok, so, I'm playing on a modpack (Tekkify) that has both Big Reactors and OpenComputers, and I'm trying to write a program that monitors a turbine I have set up after I start the program. I sadly don't know a lot about lua or OC on my own to fix this, so I'm looking to get some help possibly from people who have more know-how on with OC. I've already written up a rough mock of what I want, though it doesn't quite work as I had imagined-- it goes through the program once, prints the items I'm attempting to track to the screen once, I was using a while loop to hopefully make it check the values