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  1. OpenComputers version 1.7.5 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 & 1.12.2 (NOTE: This will be the last version to support MC 1.11.2, future updates will continue to support 1.7.10, 1.10.2 & 1.12.2)  As always, remember to make a backup of your world. Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums. Download on Curse. New Features/Support This will be the last version for Minecraft 1.11.2. Minecraft 1.7.10, 1.10.2, and 1.12.2 will keep receiving updates. Added: Barcode reader upgrade! (AmandaCameron) An Analyzer can now be installed in a Tablet as an upgrade. Provides the barcode_reader component. When clicking on a block with a tablet containing this upgrade, the tablet_use event will contain information the Analyzer would normally reveal. This allows getting components' addresses into OC directly by clicking on blocks. Added: Config option to set max signal queue size (default 256, the same as before). Signals pushed to the computer when the queue is full are dropped. Added: Allow different HTTP request methods in internet.request (the method to use is now the fourth optional argument). Added: You can now install Angel Upgrades in drones (Minecraft 1.12 only). Added: Chargers can now charge items in nearby players' inventories. Added: Experience Upgrade now shows its level in its tooltip (Minecraft 1.12 only). Added: Extended item information to Thaumcraft Essentia Jars on Minecraft 1.12 (seebs) Added: Support for SimpleLogic bundled cables on Minecraft 1.12. (asiekierka) Added: Re-added Wireless Redstone (ChickenBones Edition) support on Minecraft 1.12. Misc: Hide bounding box wireframe on screens while not sneaking Misc: More robot names. Misc: Updated the chinese translation of the manual. (3TUSK, ZeroAurora, JackyWangMislantiaJnirvana) Changed: Cleaned up some wording in the config file. Changed: gpu.bind is now faster. Changed: computer.pushSignal now accepts tables of simple key-value pairs, but not nested tables. Changed: APU tiers now correspond to their CPU tiers. Changed: Putting unmanaged hard drives into a Raid now forces them into managed mode along with wiping them. Fixed: Robots being unable to use buckets. Fixed: Fluid dupe bug that I will not explain to you. Fixed: Tier 2 wireless network card not receiving wired messages. Fixed: Return value of robot.swing when the block breaks too fast. Fixed: Server racks not sending messages to mountables quickly enough. Fixed: Relays not displaying traffic accurately. Fixed: Relay message relaying issues. Fixed: itemDamageRate config option set to 0 not working. (svitoos) Fixed: Crash with hologram.copy. Fixed: Geolyzer's isSunVisible. Fixed: Crash with remote terminals. Fixed: A Robot without inventory deleting the items it drops. Fixed: too long without yielding sometimes not triggering when it should. Fixed: Crash when blowing up a computer while code is running. Fixed: Another fluid dupe bug that I will definitely not explain to you either. Stop asking. Fixed: Available architectures not always being what they should be. Fixed: Crashes in AE2 integration. Fixed: The AE2 ME Interface part not having network control. Fixed: AE2 ME cells not having all intended information on inspection. (wkalinin) Fixed: Crash with AE2 when power usage is disabled. Fixed: AE2 interface not being recognized as components when channels are disabled. Fixed: Some AE2 integration not working on 1.7.10. (wkalinin) Fixed: Another crash with AE2 when power usage is disabled. Fixed: Specific AE2 integration being very slow. Fixed: Crash with IC2 Classic. OpenOS fixes/improvements Fixed: Error related to installing OPPM. Fixed: OpenOS timers being starved during blocking pulls. Fixed: reset alias to reset the screen resolution to its maximum. Fixed: Certain TCP connections in Network loot disk Fixed: Various vt100 fixes Fixed: Now errors properly on using print with bad __string metamethods List of contributors payonel, AmandaCameron, wkalinin, LizzyTrickster, svitoos, kchanakira, seebs, asiekierka, 3TUSK, ZeroAurora, JackyWangMislantiaJnirvana
  2. THIS MOD IS NO LONGER SERVICED, PLEASE DOWNLOAD THIS INSTEAD!!! A while ago there was a post on here about someone making custom cases, I am not that person but I do have a release. This may be improved upon in the future but as of right now it is in a completely usable state. This is a client side replacement for opencomputers. Do not use with normal opencomputers. This will be updated to release versions of OC and will not be for 1.7.10 Theoretically this should be usable as a client connecting to a server with normal opencomputers, this was not tested. To use this install this modified version of opencomputers, it includes a custom case with it. If you want a different case you can choose to install a resource pack, I have made 2 so far. If a resource pack says it is incompatible for any reason ignore it, it's a single number in the pack.mcmeta that has to be different for certain minecraft versions, it will not effect the pack. The default case that comes with the mod: 1.10, OC version 1.7.3 1.11, OC version 1.7.3 1.12, OC version 1.7.3 NZXT Case: download IBM 5150 Case: download Let me know of any issues, or any suggestions for future cases.
  3. OpenComputers version 1.7.3 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 & 1.12.2 As always, remember to make a backup of your world. Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums. Download on Curse. New Features/Support Misc: Greatly improved Lua execution speed (asiekierka) That means OC now executes Lua code roughly 70% faster than before. Misc: Improved Filesystem and block data saving performance Saving computers to disk is now anything between 5 and 500 times faster than before, depending on your system. Maybe even more. Added: The Net Splitter is now a net_splitter component This allows using computers to connect and disconnect various parts of your network. Make sure not to accidentally disconnect your controller! Added: New feature for filesystems: Locked mode! A locked filesystem is read-only and cannot be unlocked unless recrafted or its mode is switched between managed and unmanaged, either action wiping the drive. The name of the player who locked it is shown in the tooltip, allowing authenticated sharing of data. Added: Bundled redstone support for ComputerCraft (SquidDev) Added: debug.getlocal and debug.getupvalue They only return the name of the variable, and nothing else. Added: isSunVisible, canSeeSky, and detect to geolyzers Added: Allow using morse code patterns like .-. in computer.beep Added: redstone component's setOutput can now accept values larger than 15 Added: Allow the keyboard to connect to screens in more ways than before, e.g. facing a side of the screen other than its front Added: Readded Project Red support on Minecraft 1.12 (BrisingrAerowing) Added: Driver for the Reactor Chamber from IC2 Added: Inventory GUI for the rack-mounted disk drives Can be accessed either by clicking on the rack or by right clicking the drive in your inventory. Added: getMerchantId to trade offers from the Trading Upgrade to help with sorting them Added: Readded AE2 power support on Minecraft 1.12, meaning you can now power your computers directly off the ME network again. Added: scanContentsAt to debug card Added: More accessible information from Draconic Evolution items Added: Waypoints can now be placed facing up or down Added: You can now craft two linked cards together to link them to one another This will unlink them from any previously connected Linked Card. The link channel is also exposed as a property on the item that transposers etc. can read, meaning that you can easily manage multiple linked cards. Added: Allow setFrequency on owned Ender Storage chests (payonel and amesgen) Added: You can now trigger wake-on-LAN over Linked Cards Added: chunkloaderDimensionBlacklist and chunkloaderDimensionWhitelist to config for (dis)allowing certain dimensions for the chunkloader upgrade Added: disk_drive.media function that returns the address of the inserted floppy disk Added: Forge Energy support to items Battery upgrades, tablets, and hover boots can be charged in Forge Energy compatible devices Battery upgrades also support power extraction, allowing them to recharge Forge Energy devices acting as normal batteries Added: The Analyzer now reports the internal components of an Adapter block when right-clicked Changed: redstone_changed event for bundled signals Now includes the colour that changed, and only reports the old and new values for that colour Changed: The order in which cases are filled with components is now based on the slot tiers Changed: OpenComputers is now a lot more quiet in the server log. (kmecpp) Changed: robot.suck, robot.suckFromSlot, and transposer.transferItem return values Instead of true, they now return the number of transferred items on success. Changed: Use less annoying particles for nanomachines Changed: Increased default number of platters in an (unmanaged) Tier 3 Hard Drive from 6 to 8 You will have to update an existing config yourself by changing hddPlatterCounts. Misc: Improved cable rendering (SquidDev) Misc: Robot inventories should now be compatible with even more modded inventory manipulation things Misc: Robot Crafting (the Crafting Upgrade) should now be compatible with even more modded recipes Misc: Screens should now stop working a lot less on server restarts etc. and be generally a lot more robust Misc: Robot swing and use should now be a lot more robust and work with a lot more modded items like Hammers and Bows from Tinkers' Construct Misc: Robot tank interactions should now work well with a wide range of modded tanks. Misc: Improved chunkloader upgrade (svitoos) Chunkloaders are now allowed in Microcontrollers. Misc: Added more unicode glyphs to font (asiekierka) Misc: The default Lua EEPROM now uses less RAM Fixed: Inventory loss during minecraft server crashes Fixed: Crash when placing microcontroller Fixed: Allow the robot to swing at anything that would block its movement Fixed: oc_nanomachines or oc_nm command not always working on servers Fixed: Item duplication bug involving robots and voodoo magic Fixed: Robot move commands not always actually returning whether the robot really moved or not Fixed: Forcing the use of the LuaJ architecture not forcing the use of the LuaJ architecture Fixed: transferItem checking the wrong side (cyb0124) Fixed: "Unknown error" when transfering fluid to certain machines Fixed: Item duplication bug involving drones and Wither voodoo magic Fixed: Potential error with IC2 on launch Fixed: Robots eating items they shouldn't eat when crafting Fixed: Angel Upgrade not doing the one job it had Fixed: Robots being really bad at trading with villagers. They were sent to business school so now they are a lot better at it. Fixed: Robots forgetting how to move Fixed: Item duplication bug involving robots and drones doing shady business with one another Fixed: Network floppy disk not installing Fixed: Fluid duplication bug involving robots being bad at draining fluids Fixed: Drones getting funky after a wake-on-LAN Fixed: Weird item update glitches involving robots and certain blocks like AE2 Interfaces Fixed: Item duplication bugs involving EEPROMs' desire to behave like quantum particles Fixed: Various fixes to AE2 integration slot parameter in exportIntoSlot of the Export Bus is now an optional parameter Fixed: Crash with Applied Llamagistics Fixed: Crashes when you try to spawn computers by... unconventional means Fixed: Setting enableNanomachinePfx to false in the config not actually doing anything Fixed: When a robot gains experience, it now properly triggers modded effects that happen on XP Orb pickup Fixed: Confusing Analyzer reports on computers that are shut down Fixed: Microcontrollers now properly shutting down internal components Fixed: Leash upgrade erroring for addon developers (josephcsible) Fixed: World Sensor Card crafting recipe on Minecraft 1.10 and above Fixed: Client crash involving cables and chunk loading (thiakil) Fixed: Tablet screen freezing on certain events Fixed: Terminal servers not properly connecting their Remote Terminals Fixed: Lightning issues with ShaderMod (paulhobbel) OpenOS fixes/improvements Added: reset command that clears the screen and resets the resolution to maximum Added: rc errors are now being logged to /tmp/event.log Added: -f option to cp Added: aliases as part of tab complete in shell Added: devfs psuedo files can now be zero-size Added: Allow processes to handle hard interrupts The process metadata now contains a signal field that is triggered on hard interrupts Added: Support for \b and \r characters to tty Added: Cut and Uncut to edit (AntiBlueQuirk) Ctrl+K to cut, Ctrl+U to insert a line Misc: tty and cursor logic separated, reducing memory cost for custom cursor behavior with term options Misc: Improved command substitution, now more like Linux sh Misc: less is now the program used for man Fixed: Various vt100 fixes Fixed: Processes now close file handles on exit Fixed: Autorun on read-only filesystems Fixed: Crash in edit List of contributors payonel, Vexatos, asiekierka, SquidDev, kmecpp, BrisingrAerowing, cyb0124, svitoos, AntiBlueQuirk, josephcsible, amesgen, thiakil, paulhobbel
  4. OpenComputers version 1.7.2 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 & 1.12.2 As always, remember to make a backup of your world. Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums. Download on Curse. New Features/Support Added: Sheep Power (and ocelot power) Carpeted Capacitors exist now. They work and connect just like normal capacitors and form blocks with them. Carpeted Capacitors generate power when sheep or ocelots walk on them. Power is generated when at least 2 of a type of animal are present. A single sheep and a single ocelot generate no power. Ocelots are notorious for their tendency to summon electrostatic fields from the feline dimension. They generate more power than sheep do. Yes, this means you can now use OC without any energy-producing mod again without having to change the config. Insert interesting reference mentioning electric sheep here Changed: Lua 5.3 is now the default architecture for newly crafted CPUs CPUs that were crafted prior to this update will continue running whichever architecture they were set to, or Lua 5.2 Added: Tier 1 Wireless Network Card (TheCodex6824) Can only have one open port at a time Has a signal strength of 16 blocks The already existing wireless network card is now the Tier 2 card, has not been changed in any other way. Added: Creative Component Bus (Xyxen) Allows servers to support up to 1024 components Added: You can now change the name of a robot using another computer. Added setName and getName to robots. Computers connected to the robot can access the robot as a component to call these functions. The Robot must be shut down for this to work Fixed: Certain characters and glyph width in screen rendering Fixed: Blocks with inventories failing to save under certain circumstances Fixed: Drones with chunkloader upgrades not always properly loading chunks (TheCodex6824) Fixed: AppliedEnergistics 2 integration Certain filters for getItemsInNetwork() not working getCpus() not returning the correct number exportIntoSlot() not working Added isCraftable to gathered item data Fixed: computer.addUser not erroring properly Fixed: Made cable collision box closer to cable shape (SquidDev) Fixed: Crafting Upgrade not always crafting what it should be crafting Fixed: Crafting Upgrade making items uncraftable Fixed: Motion Sensor still not working properly Fixed: Robots interacting with items that directly modify their inventory (like IC2 fluid cells) Fixed: Potential memory leak in networking code Fixed: getMetadata on the Debug Card on Minecraft 1.10 and above (BrisingrAerowing) Added: getBlockState for the Debug Card on Minecraft 1.10 and above (BrisingrAerowing) Fixed: Crafting a robot or drone with an EEPROM not working on Minecraft 1.12 Fixed: getAllStacks() on the Inventory Controller Upgrade and Transposer has been backported to Minecraft 1.7.10. Misc: Updated French translation (Naheulf) OpenOS fixes/improvements Fixed: install.lua now should work more like one would expect Changed: uuid.lua is now generating valid RFC4122 version 4 UUIDs (jobe1986) Fixed: Various fixes to vt100 support Fixed: Memory leak in process loading Fixed: Made modifier keypresses more specific in /bin/edit List of contributors payonel, Vexatos, Xyxen, TheCodex6824, SquidDev, BrisingrAerowing, jobe1986, Naheulf, SDPhantom, Zerotiger, anar4732
  5. MineOS - 3DPrint.app - Eng-US Patch ENGLISH TRANSLATION PATCH (Google Translate) For anyone who wants to use the MineOS 3DPrint Application but doesn't understand russian, I have translated the script to english the best i could with Google Translate. I think most of it is spot on, but i am not 100% sure about a few bits here and there. Regardless, it is totally useable for those who only speak english. [ PASTEBIN LINK ] Hope this helps at least a few of you! Obviously all credit besides the translation goes to the original developer @EliteClubSessions (Thanks again for such a GAME CHANGING shell <3 keep up the good work!) - [TiC] Detox_GG [ 3DPrint.lua ] (English Translation)
  6. OpenComputers version 1.7 released for MC 1.7.10, 1.8.9, 1.9.4, 1.10.2 1.11.2 & 1.12.1 As always, remember to make a backup of your world. Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums. Download on Curse. New Features/Support Added: 1.12 and 1.11 support Added: New OpenOS thread library Added: Support for forge energy. Added: Re-add ComputerCraft integration. Added: Re-add Project: Red integration. Added: Re-add WR-CBE Integration (thanks gamax92) Added: Re-add IC2 integration. Added: Re-add Waila/Hwyla integration. Added: Motion Sensor is now an upgrade Added: Converter for fluid tank properties. Added: zh_CN and ru_RU localization Added: AE2 Integration (thanks Leon) OpenOS fix/improvements Fixed: numerous areas of code cleanup Fixed: memory cost reduced, Now requires ~140kB to boot to shell prompt Fixed: boot time reduced dramatically Fixed: /bin/ls fix for -p option to show / on dirs Fixed: /lib/event fix for dispatching signals to timers Fixed: /lib/keyboard reduced memory cost and fixed support for numpad in terminal Fixed: loadfile fix to allow relative paths Added: Separate core tty code from /lib/term, added vt100 support Fixed: ENV and _G fixes for load, lua shell, and shell environment Fixed: edge case in quoted whitespace in shell commands respected Fixed: mv and cp error message conformance and cleanup Fixed: install tool fixes Fixed: fix exit code issues with ls and piping Added: pastebin updates for https Fixed: serialization performance greatly improved Added: ls coloring now uses vt100 color codes in LS_COLORS Added: new file listing tool: /bin/tree (thanks LeshaInc) Other fixes/improvements Fixed: robot screen freeze issue Fixed: iron nuggets removed (vanilla has it now) Fixed: Little bit of scala cleanup, API refactoring Added: getAllStacks and getInventoryName to transposers and inventory controller upgrades for better inventory management. (thanks thiakil) Added: More robots names (thanks Nexarius) Added: Mouse release sends drop event even without drag Fixed: Made tank controllers work better with blocks that provide multiple tanks. Fixed: filesystem.copy() (#2432) (thanks SDPhantom) Fixed: Make wtrunc count missing glyphs as 1 (thanks gamax92) Fixed: Infinite loop in manual. Fixed: Robots not being able to use all items properly. Fixed: case where computers could run minecraft host machine cpu too high Fixed: table returned by getAllStacks().getAll() being 0-based. Fixed: Equipment slot actions. Fixed: bounding box issues that affect things like waypoints List of contributors Sangar, payonel, Vexatos modmuss50, SDPhantom, thiakil gamax92, asiekierka, Wilma456, stone3311 Nexarius, loveyanbei, 28Smiles, cyber01, LeshaInc
  7. OpenComputers version 1.6.1 released for MC 1.7.10, 1.8.9, 1.9.4 & 1.10.2 As always, remember to make a backup of your world. Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums. Download on Curse. Changes in this release: Added: Made wrenching an Adapter's side turn it off. (Vexatos) Added: metadata-ignoring fuzzy option to robot.compare. (Vexatos) Added: SignChangeEvent to sign upgrade (makkarpov) Added: whitelisting of debug card owners. (makkarpov) Added: [MC1.8.9+] Robots, Inventory Controller Upgrades, Transposers, etc. now support blocks and inventories with IItemHandler capabilities (Vexatos) Added: [MC1.10] Scoreboard class modification functions to the debug card (RussellLong) Added: [MC1.10] Re-added EnderIO integration and added Bundled Redstone support for EnderIO's Insulated Redstone Conduits (Vexatos) Changed: Allow multiple environment providers to return environments for the same block (Vexatos) Changed: massively major OpenOS update (payonel) Changed: Updated Russian translation (MoonlightOwl) Fixed: Allow draining dynamic liquid blocks if they're "full" Fixed: bit32.lrotate and bit32.rrotate (fingercomp) Fixed: broken c and e time formatting flags (gamax92) Fixed: Check if the world is remote before killing the drone (joserobjr) Fixed: disable fs.remove of devfs files (payonel) Fixed: Don't consume XP items when upgrade is at max level. Fixed: incompatibility with Sponge in robot movement logic. (Vexatos) Fixed: kernel naming in LuaJ (gamax92) Fixed: Make Machine.signal less picky about the types of maps it accepts. Fixed: Methods in ItemInventoryControl not doing what they are supposed to (Vexatos) Fixed: NPE when other mods request tooltips before font renderer is ready Fixed: os.time and os.date affected by host timezone (gamax92) Fixed: Power mountables without requiring them to be connected to the outside. Fixed: RedLogic redstone input reading. (Vexatos) Fixed: Validate NBT address of FileSystems (gamax92) Fixed: [MC1.8.9+] Newly placed cases having zero energy buffer capacity. Hotfix 1 fixes: Fixed: already existing adapters in the world having their sides closed. Not really important, except if you use the adapter for anything... critical. But who'd do that?
  8. OpenComputers 1.5.22 is out! Maintenance release, just a few fixes. As always, remember to make a backup of your world before updating. Download on Curse. Fixed things. [MC 1.8.8/9] Fixed metadata computation of some rotatable blocks (e.g. screens, keyboards), leading to funky effects (them turning into blocks from other mods typically).
  9. OpenComputers 1.5.21 is out! TIS-3D integration, but more notably: a Minecraft 1.8.8 build! As always, remember to make a backup of your world before updating. Download on Curse. Added: TIS-3D integration. Changed: Updated Lua 5.3 libs.
  10. OpenComputers 1.5.20 is out! Bunch of fixes, some small additions. This will probably the last 1.5 version (unless breaking bugs pop up), I'll now focus on 1.6. As always, remember to make a backup of your world before updating. Download on Curse. Added: compareStackToDatabase to inventory controller upgrade and transposer. Added: Converter to expose enchantment info of item stacks. Added: French localization of the ingame manual (Pyeroh). Added: German localization of the ingame manual (Shadow1Raven). Added: Setting to disable light emission of hologram projectors. Changed: Updated to new Forestry API. Fixed: Break speed of ForgeMultipart-ified cables. Fixed: Hoverboots applying slowness debuff when power usage is disabled. Fixed: Incompatibility with Chisel allowing chiseling chests into ender chests. Fixed: Missing NBT check when merging item stacks collected by agents after breaking a block. Fixed: Nanomachines not working in dimensions other than the overworld. Fixed: Potential crash when using OC's commands. Fixed: Potential crash with multiple chargers and chargees. Fixed: Potential overflow when using stupidly large file system sizes in the config. Fixed: Slightly higher latency in relays than intended.
  11. OpenComputers 1.5.19 is out! All the small things... As always, remember to make a backup of your world before updating. Download on Curse. Added: Capability for redstone component to read comparator input. Added: Crashed machines (computers, MCUs and servers) will now blink their power indicator red, instead of just turning it off. Added: Disk usage program for OpenOS (payonel). Added: Initial BuildCraft Builder compatibiltiy (once BC 7.2 releases). Added: Nanomachine configurations can now be saved to a nanomachine item in the player's inventory. Added: Option to specify from which side to interact with inventories when using the inventory controller (for "sneaky" insertion/extraction, as it's often called). Added: RotaryCraft integration for Jetpacks (additional item stack information) (Voidi). Added: Signal when content of tank upgrades changes. Changed: Alias utility for OpenOS (potentially breaking) (payonel). Changed: Made cd program more POSIX compliant (payonel). Changed: Nanomachines now change their address when a new set is consumed. Fixed: Compatibility issue with Magnanimous Tools. Fixed: Compatibility issue with Sponge. Fixed: Debug card's NBT editing not working in non-dev. Fixed: Potential (non-crashing) NPE in crafting event handler. Fixed: Robots refusing to fly over the void, even with a T2 hover upgrade. Fixed: Shell tab completion for ./ (payonel). Fixed: Some recipes using item names instead of oredict names (specifically, oredict names of items not by default registered in the oredict).
  12. OpenComputers 1.5.18 is out! Rotating holograms, fixes, and most importantly: Nanomachines, son! As always, remember to make a backup of your world before updating. Download on Curse. Added: Nanomachines, an energy based buff / effect system. Added: Arbitrary rotation for tier two hologram projectors, static and animated. Added: Transposer can be used as an upgrade in Microcontrollers. Changed: Improved tab completion behavior in shell (payonel). Changed: Drones must now be "itemized" by sneak-activating them with a wrench (instead of bare-handed). Sneak-activating them otherwise powers them on now, like most other devices. This now allows robots/drones to start drones. Fixed: Potential dupe bug when having robots use ExU drums. Fixed: Behavior of os.time / os.date. Fixed: Some more non-critical internal stuff. Fixed: Potential NPE when robots tried to use the analyzer. Fixed: Render issues with certain items when held by robots. [MC1.8] Fixed: Lighting issue when hovering GUI buttons. Edit: Please get the hotfix, fixes a potential crash and a logic error in agent inventories. Sorry! Edit 2: Obviously, right after I push out the first hotfix, there's another critical issue... make sure you have hotfix 2, please.
  13. OpenComputers 1.5.17 is out! Quick hotfix for a crash introduced in the last version, sorry about that! As always, remember to make a backup of your world before updating. Download on Curse (once approved). Fixed: Crash when trying to change architecture of APU. Fixed: Hoverboots taking damage - draining energy when absorbing damage now.
  14. OpenComputers 1.5.16 is out! Switches and Access Points are deprecated by the Relay, and the Transposer says hello! As always, remember to make a backup of your world before updating. Download on Curse (once approved). Added: Transposer block, allows computer controlled moving of items or fluids between adjacent blocks. Added: AgriCraft integration (LordJoda). Added: Better Records integration. Added: Method to switch CPU architecture automatically (will cause reboot if it changed). Added: Parameter in gpu.bind to disable resolution reset (makkarpov). Changed: Switches and Access Points are now deprecated, replaced by the Relay, which is basically a switch with a card slot and can be upgraded to support wireless (i.e. behave like an Access Point) or even using a Linked Card. Changed: Updated plan9k loot disk (Magik6k). Fixed: Very rare issue with agents' inventory interaction (e.g. with AgriCraft Analyzer). Fixed: Some more minor issues.
  15. OpenComputers 1.5.15 is out! Yet more bug fixes, tiered data cards, unmanaged mode for hard drives and floppies! As always, remember to make a backup of your world before updating. Download on Curse. Added: Unmanaged mode for hard drives and floppies (treated as block devices / raw access). Added: Tiered data cards (makkarpov). Added: isEquivalentTo and areStacksEquivalent to inventory controller, allowing to check if items share an oredict id. Added: bit32 implementation in Lua 5.3 for backwards compat. Added: Also handle arbitrary number types in signals and return values. Added: Blacklist config for recipe inputs for disassembler. Default contains fire for chainmail blacklisting. Added: NBT editing functionality to Debug Card (gamax92). Changed: Use a non-invalid default dummy item in loot generator (may help with some mods accessing that directly). Fixed: computer.stopped message (resulting in sockets not being closed on shutdown, e.g.). Fixed: Overcompensating for dig time. Fixed: Potential crash when machines stopped unexpectedly. Fixed: Potential deadlock when machines get disposed while they're running. Fixed: Potential division by zero in manual. Fixed: Potential issue in AE2 integration. Fixed: Potential memory leaks in server racks. Fixed: Potential race conditions between ServerThread and ClientShutdownThread. Fixed: Spelling and grammar errors within the man pages (Shuudoushi).
  16. OpenComputers 1.5.14 is out! Metric ton of bug fixes, and a new block! As always, remember to make a backup of your world before updating. Download on Curse. Added: Net Splitter block (connectivy configurable per side, all sides toggled on redstone input). Added: Can now click address in output of analyzer in chat to copy it to clipboard. Added: Command to spawn a creative computer with the basic stuff built-in, plus screen and keyboard (oc_spawnComputer). Added: Make hollow covers from FMP aware of cable sizes (Kubuxu). Added: Alternative OS plan9k loot disk (Magik6k). Added [MC1.8]: Power Advantage integration. Fixed: Properly make loot disks added via the save dir readonly. Fixed: Block recoloring when using tools from some mods. Fixed: Issues with Lua BIOS/OpenOS selecting components when another mod adds components with a name that starts the same as built-in components. Fixed: A bunch of issues with OpenOS' shell's piping logic (payonel). Fixed: Lighting issue with hover boots. Fixed: Assembler item renderer causing Colored Lights to freak out. Fixed: Screens blanking out until the first update in some cases. Hopefully. Fixed: Tons of more minor stuff. Fixed: Removed deprecated call in bee converter. Fixed: os.date() on certain dates. Fixed: screen.setTouchModeInverted() only applying to to main block of multiblock screens. Fixed: Initial redstone state of non-ticking blocks such as prints.
  17. OpenComputers 1.5.13 is out! With it comes the Lua 5.3 architecture as the second official and built-in architecture. That's not all, though, check the change log for more additions. As always, remember to make a backup of your world before updating. Download on Curse. Added: Lua 5.3 architecture. Added: Data card, provides hashing algorithms and inflate/deflate (thanks Kubuxu). Added: 3D prints can now be configured to not be collidable, per state, increases print cost though. Added: Using an empty string as the texture for a 3D print shape will make it transparent. Added: Callback to AE2 interface driver to allow storing items in database upgrade. Added: ExtraCells integration (thanks DrummerMC). Added: Integration with BC7 Electronic Library to allow saving/loading EEPROMs (requires BC 7.0.9). Fixed: Interaction of robots and drones with trapped double-chests. Fixed: Neighbors of redstone emitting prints not updating in some scenarios. Fixed: Incorrect coordinates in mouse scroll event in scaled GUIs. Fixed: Off-by-one in os.date(). Fixed: Command block driver now properly returns numeric value from executeCommand. Fixed: Potential NPE when initializing Microcontrollers. Fixed: Updated Project Red screwdiver implementation in Scrench. Fixed: Display position of hover boots while sneaking. Fixed: Drones producing step sounds when flying too low. Fixed: Behavior of /dev/null in robots. Fixed: A bunch of typos in the documentation. To use the Lua 5.3 architecture, shift-rightclick a CPU while holding it in your hand to cycle through available architectures until it says Lua 5.3 in the chat and/or expanded tooltip of the CPU. If you've been playing with a 1.5.13 dev-build (i.e. one you got from Jenkins), you'll have to manually set the option enableLua53 to true in your config, because it originally wasn't until I did some stability testing.
  18. OpenComputers 1.5.13-pre.1 is out, and there have been quite a few changes. The most important one being the addition of the Lua 5.3 architecture, which is also the reason this is a pre-release. As always, remember to make a backup of your world before updating. Download on Curse. If you've been playing with a 1.5.13 dev-build (i.e. one you got from Jenkins), you'll have to manually set the option `enableLua53` to `true` in your config, because it originally wasn't until I did some stability testing myself. At this point I think it's stable enough for more general testing. To play with the new Lua 5.3 architecture, take a CPU and sneak-rightclick while holding it in your hand. You'll see a notification in your chat log about what architecture it is now configured for (you can also see that in the extended tooltip of the CPU). There have also been a good number of other changes, full changelog will be coming with the release proper. For now, I'd appreciate some testing. Let me know if you run into any issues, thanks!
  19. Another bugfix release. As always, remember to make a backup of your world before updating. Download on Curse. Added: Creative tier APU. Changed: Added geolyzer and navigation upgrade to creative tablet. Fixed: Client crash when placing server racks at y-level 0/255. Fixed: Hover upgrades being installable in devices where they made no sense. Fixed: Persistence issue with AE2 craftables (gotten via controller/interface next to adapter). Fixed: Robots can now properly start other robots by sneak-using them (as long as their owner is allowed to). Fixed: Warning in assembler about missing GPU if APU was present.
  20. Hotfix time! 1.5.11 fixes potential issues with SimpleComponent injection. Sorry about that! As always, remember to make a backup of your world before updating. Download on Curse. Added: Hover boots. Fixed: Potential issues with SimpleComponent injection (leading to startup messages). Fixed: Power conversion logic when charging items in the charger.
  21. OpenComputers 1.5.10 is out now! This one took a little longer than intended, so the change log is a bit longer, too! As always, remember to make a backup of your world before updating. Download on Curse. Added: APU, a hybrid of CPU and GPU. Limited for the costs, but essentially opens up a card slot. Added: Getter in Debug Card to query list of online players and known dimensions. Added: Made blocks compatible with AE2 spatial system. Added: Slow block breaking for robots and drones. Changed: AE2 controller driver functionality is now always present in interfaces, even when channels are enabled. Changed: Port of a received ComputerCraft network message is now appended instead of prepended (allows more generic message handling). Changed: Removed recipe for endstone, added fake endstone instead and OreDictionatified the drone recipes. Changed: Tablets should now keep running when changing dimensions (e.g. going to the nether). Changed: Updated native libraries to Lua 5.2.4. Tested them as best I could in VMs, but let me know if persistence stops working for you after this update. Fixed: 3D Printer shape limit check being off by one. Fixed: Duplicate rendering of equipped item on robots. Fixed: GUI of invalidated screens not closing. Fixed: Hopefully got rid of potential one-time lag when turning on the first computer after starting the game. Fixed: Hover upgrades not working when built-into robots (worked only in container slots). Fixed: Issues in ComputerCraft integration. Fixed: Issues with AE2 export bus driver. Fixed: MFR Safari Net converter (i.e. info added to item stack descriptor). Fixed: Shift-clicking something into a database filling all empty slots with that item.
  22. OpenComputers 1.5.9 is out now! More integration with other mods, a couple of bugfixes. As always, remember to make a backup of your world before updating. Download on Curse. Added: Charger can now be used to charge battery upgrades, as well as other energy items (e.g. RF or EU powered items). Added: The experience upgrade can now consume enchanted items and XP bottles for experience. Added: Integration with IngameWikiMod (made most pages from OC's manual available in it). Added: OpenOS' shell now supports piping (e.g. cat < f1 | cat >> f2). Added: Support for BluePower's bundled redstone. Added: Support for more GregTech machines in recipe definitions. Added: Waypoint block, can be queried using navigation upgrades. Changed: Reworked logic for rendering upgrades on robots. Makes it easier for addons to render their upgrades, and makes it work in MC 1.8 again. Fixed: Drones losing their name when changing their EEPROM. Fixed: Potential client-side log spam in disassembler GUI when disassembleAllTheThings was enabled. Fixed: Robot animations continuing when game was paused. Fixed: Robot rendering potentially leaving OpenGL state in a way that leads to certain blocks to not be rendered. Fixed [MC1.8]: A few potential NPEs. Click here to view the article
  23. OpenComputers 1.5.8 is out now! Lots of bugfixes, very much recommended. As always, remember to make a backup of your world before updating. Download on Curse. Added: Emitting particle effects from robots when they try to move but fail. Added small timeout to avoid particle spam, so using detect instead of just trying to move may be more efficient, now. Added: Peaceful-friendly recipe file (thanks dgelessus). Added: Russian translation for manual (thanks a lot cyber01). Changed: Allow redrawing holograms a tad faster, added method for setting raw data for fast full data swaps. Fixed: A few issues with drones moving through portals, in particular they won't power down after moving through one, anymore. Fixed: Absolute paths in manual (noticeable in the links from the German index to the English one not working). Fixed: OpenOS being listed twice in creative tab/NEI. Fixed: Potential memory leak involving drones. Fixed: Race condition in computers that could lead to them stopping randomly. Fixed: Reduced memory use of timeout enforcing logic in __gc callbacks. Fixed: Standard I/O streams being closable in OpenOS (thanks mpmxyz). Fixed: When using LuaJ fallback, computers were not starting when loaded again, when unloaded while running. Fixed [MC1.8]: Colored text on screens influencing color of other rendered stuff. Fixed [MC1.8]: Piston upgrade.
  24. OpenComputers 1.5.7 is out now! Biggest addition this time is the ingame manual. That's right, OpenComputers officially joins the book club now. It's kind of wiki-ish-ly structured, and contains documentation about pretty much every item and block in the mod. Huge thanks to rashdanml and everyone else who helped fill out and polish the documentation. As always, remember to make a backup of your world before updating. Download on Curse. Added: Allow specifying level of redstone signal emitted by prints. Added: Tab completion in Lua interpreter. Added: Prints can now emit light. Added: Allow using dyes as ink input for printers, much less efficient than using cartridges. Added: Ingame documentation via book. Contains documentation on pretty much everything in the mod. Added: A wrench. Mostly for MC1.8. But it should be compatible with most other mods, too. Changed: Using manual in recipe for Lua BIOS and OpenOS now. Changed: Made speed of gpu.setPaletteColor depend on GPU tier and made it a lot faster. Fixed: Potential crash when trying to render a char that could not be generated. Fixed: Chamelium blocks being registered breaking mipmaps. Oh, and if you have an addon for OpenComputers, there's a very easy to use API for the manual, so you can hook right into it.
  25. OpenComputers 1.5.6 is now available. Bugfixes and minor improvements! As always, remember to make a backup of your world before updating. Download on Curse. Added: Chamelium is now edible. But don't. Added: More AE2 integration (thanks DrummerMC). Changed: Floppies and hard drives can no longer be wiped by shift right-clicking them. To wipe loot floppies, craft them on their own (i.e. put them in a crafting grid). Changed: Improved recipe handling. Recipes can now be disabled by assigning false to them. Missing recipes will generate a warning. Fixed: 3D Print info in WAILA. Fixed: Converter for Forestry now not only applied for bees in Analyze/Bee House/... but also for bees in inventories. Fixed: Disassembler ignoring recipe output sizes (leading to fun effects like iron nuggets being disassemblable into iron ingots). Fixed: Potential crashes in AE2 integration even when used with newer AE2 versions. Hopefully. Fixed: Prints now properly register themselves for FMP slots, making them work as covers for Project Red cables, for example. Fixed: Redstone I/O block properly wakes computers now. Fixed: Wireless messages potentially triggering chunk loads.
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