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Freedbot

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  1. I mean it's got to be something to due with either BRGC or OpenOS. When I shut down BRGC and manually change rod insertion on the reactor it can provide steam to all the turbines fine. It gets low on water due to the storage limit as you said, but at never runs out or fails to pump out enough steam properly. For now what I've been doing when I want to leave it in "charge" mode (my goal is to reach 1% full on my energy core), is to turn the reactor "off" in BRGC so it doesn't mess with it, then manually turn the reactor on and adjust the rods to output 32B/t. This is hardly ideal since
  2. Yeah I did notice the water level was well lower than the midway line, but even when manually cranked it still keeps up production fine. Would it be possible to loosen that restriction in the script? Anything I could/should edit? Edit: Yep, recalibrated to 27.7 B/t again. I guess I need the safety check relaxed if BRGC is to be of much use for my setup... Or is there something I can change? Is the internal capacity set or variable based on design?
  3. 50% huh? That's an odd factor to get stuck over. I guess. Sure I'll give it a shot and report back.
  4. So I'm having an interesting issue. Everything works perfectly with your program at 11 turbines hooked to 1 reactor, but the moment I add the 12th BRGC insists on running the reactor with a lower output than needed to keep all the turbines up to speed (about 1.1 B/t shy, yes in charge mode). I've manually set my reactor successfully to output the needed 24. I can shut off BRGC and manual change insertion to run all the turbines fine. Power output is being dumped into a tier 8 draconic core. Turbines are all hooked via Mekanism's ultimate mechanical pipes in series on one long pipe for ste
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