sshika 3 Posted May 7, 2014 Share Posted May 7, 2014 To start, i'm french and it's difficult for me to explain my project. I have 8 diesel group. they are separated in 2 big system. a system is connected to an IDSU. Every system send an receive redstone informations by bundle : - 2 informations are received (Turn-ON and Turn-OFF) - 1 information is send (stat diesel) If the Turn-OFF information is true, the diesel is turned off. if it's false, the diesel is in automatic. If the Turn-ON information is true, the diesel is turned on. if it's false, the diesel is in automatic. Turn-ON and Turn-OFF can't be activated at the the same time. The IDSU can be deconnected by splitter cable control by redstone. My project. I wan't to use a graphic interface to control the 8 systems and the IDSU.i want use 2 bundle, 1 for send, and 1 for receive Is it praticable ? thanks Quote Link to post Share on other sites
0 Solution sshika 3 Posted May 18, 2014 Author Solution Share Posted May 18, 2014 Hellow! the program is finish this is tactil version 1.8 the pastebin : http://pastebin.com/8UABLWMU now i work on the 2.0 Quote Link to post Share on other sites
0 Lizzian 46 Posted May 8, 2014 Share Posted May 8, 2014 It might be, yes. Are you able to provide in-game screenshots of what you want it to do? That may help us understand and give you better help Quote Link to post Share on other sites
0 sshika 3 Posted May 8, 2014 Author Share Posted May 8, 2014 sorry i'm not explain correctly. i would to know if it's praticable to use a graphic interface to control redstone like a tactil screen ? on the second picture, it's an example of a graphic interface, and i'm search example of program with graphic interface. Quote Link to post Share on other sites
0 Techokami 2 Posted May 11, 2014 Share Posted May 11, 2014 So you basically want to utilize the screen signals when catching events where a person clicks on an attached monitor? That will give you the X and Y coordinates of the character clicked, so if you have an area of characters (like: X > 5, X < 10, Y > 2, Y < 6) and the signal's data matches with a specific range, then you can execute code for what the button does when clicked. Quote Link to post Share on other sites
0 sshika 3 Posted May 11, 2014 Author Share Posted May 11, 2014 there is a "schema" of the screen with dimension ? edit : i need to use a redstone event. How i write this ? Quote Link to post Share on other sites
0 Lizzian 46 Posted May 19, 2014 Share Posted May 19, 2014 Looks awesome Quote Link to post Share on other sites
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