Eunomiac 6 Posted September 21, 2014 Share Posted September 21, 2014 Whoa. With the recent changes to the Debug card in builds 142 and 143, OpenComputers has just become the mod for adventure map builders everywhere. THANK YOU! Teleporting players is so much faster using the debug card than it is using command blocks. You're telling me I can change entire areas of blocks, WorldEdit style? That's more power than the Command Block ever dreamed of! And, of course, that one feature I begged you for: The ability to grab a player's location from a remote terminal. My teleportation program works perfectly. In case you wanted to see the fruits of your labour in action, I cobbled together some screen shots. (Captions at the bottom explain stuff <--- always feel like I need to say this with imgur, because they're just so damn tiny.) Now, I'mma gonna get started playing with those block-manipulation commands. And here I thought I was going to have to fiddle with a network of Mechworks Drawbridges... Quote Link to post Share on other sites
Molinko 43 Posted September 22, 2014 Share Posted September 22, 2014 This is frickin' awesome! If you're feeling up to it would you make a short video of your world and your program. They're both beautiful Quote Link to post Share on other sites
Eunomiac 6 Posted September 22, 2014 Author Share Posted September 22, 2014 It's coming I currently stand in the shadows of Agrarian Skies, Blood 'n Bones, Crash Landing and M^3... and I've got a carefully-calculated roll-out campaign to challenge 'em all once I'm ready Quote Link to post Share on other sites
Molinko 43 Posted September 22, 2014 Share Posted September 22, 2014 It's coming I currently stand in the shadows of Agrarian Skies, Blood 'n Bones, Crash Landing and M^3... and I've got a carefully-calculated roll-out campaign to challenge 'em all once I'm ready Even better! You sneaky wizard you... I cant wait to check it out, I noticed your holoogram handy work on another post and couldnt wait to get more details on what it was about. Lemme know if you wan beta testers or something . Also, in the photo with the hologram and the two screens with "The breach"; will that hologram draw out the player created jaunt points?? Quote Link to post Share on other sites
Eunomiac 6 Posted September 22, 2014 Author Share Posted September 22, 2014 Even better! You sneaky wizard you... I cant wait to check it out, I noticed your holoogram handy work on another post and couldnt wait to get more details on what it was about. Lemme know if you wan beta testers or something . Also, in the photo with the hologram and the two screens with "The breach"; will that hologram draw out the player created jaunt points?? I thought about it, hadn't planned on it, and then you go ahead and suggest it. So now... yes, yes it will And I will be looking for testers for a closed alpha relatively soon---just have to finish up some of the remaining programs---so I'll save you a spot. (You see, by having a closed alpha, then an open beta, and then a release... I get to advertise three different times without it looking like I'm spamming advertisements! It's BRILLIANT! Muahahahahaha... ahem.) Quote Link to post Share on other sites
Molinko 43 Posted September 23, 2014 Share Posted September 23, 2014 happy to help. honored really. this map looks like you've bled for it Quote Link to post Share on other sites