coolmax10 2 Posted March 26, 2019 Share Posted March 26, 2019 It would be nice to have a function like this: gpu.setFontChar( 0x0123, 0x0123456789ABCDEF0123456789ABCDEF ) -- In hex font format this would be: 0123:0123456789ABCDEF0123456789ABCDEF The first argument is the unicode character, then the second argument is the character data in hex font format. Quote Link to post Share on other sites
payonel 21 Posted March 26, 2019 Share Posted March 26, 2019 font is rendered on each client -- the same for all gpus on all screens this would be a per gpu call, and we'd have to update our glyph table for all clients - which we have built in such a way for fast rendering, we'd lose some of that to do dynamic lookups Quote Link to post Share on other sites