Lizzian 46 Posted March 12, 2018 Share Posted March 12, 2018 OpenComputers version 1.7.2 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 & 1.12.2 As always, remember to make a backup of your world. Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums. Download on Curse. New Features/Support Added: Sheep Power (and ocelot power) Carpeted Capacitors exist now. They work and connect just like normal capacitors and form blocks with them. Carpeted Capacitors generate power when sheep or ocelots walk on them. Power is generated when at least 2 of a type of animal are present. A single sheep and a single ocelot generate no power. Ocelots are notorious for their tendency to summon electrostatic fields from the feline dimension. They generate more power than sheep do. Yes, this means you can now use OC without any energy-producing mod again without having to change the config. Insert interesting reference mentioning electric sheep here Changed: Lua 5.3 is now the default architecture for newly crafted CPUs CPUs that were crafted prior to this update will continue running whichever architecture they were set to, or Lua 5.2 Added: Tier 1 Wireless Network Card (TheCodex6824) Can only have one open port at a time Has a signal strength of 16 blocks The already existing wireless network card is now the Tier 2 card, has not been changed in any other way. Added: Creative Component Bus (Xyxen) Allows servers to support up to 1024 components Added: You can now change the name of a robot using another computer. Added setName and getName to robots. Computers connected to the robot can access the robot as a component to call these functions. The Robot must be shut down for this to work Fixed: Certain characters and glyph width in screen rendering Fixed: Blocks with inventories failing to save under certain circumstances Fixed: Drones with chunkloader upgrades not always properly loading chunks (TheCodex6824) Fixed: AppliedEnergistics 2 integration Certain filters for getItemsInNetwork() not working getCpus() not returning the correct number exportIntoSlot() not working Added isCraftable to gathered item data Fixed: computer.addUser not erroring properly Fixed: Made cable collision box closer to cable shape (SquidDev) Fixed: Crafting Upgrade not always crafting what it should be crafting Fixed: Crafting Upgrade making items uncraftable Fixed: Motion Sensor still not working properly Fixed: Robots interacting with items that directly modify their inventory (like IC2 fluid cells) Fixed: Potential memory leak in networking code Fixed: getMetadata on the Debug Card on Minecraft 1.10 and above (BrisingrAerowing) Added: getBlockState for the Debug Card on Minecraft 1.10 and above (BrisingrAerowing) Fixed: Crafting a robot or drone with an EEPROM not working on Minecraft 1.12 Fixed: getAllStacks() on the Inventory Controller Upgrade and Transposer has been backported to Minecraft 1.7.10. Misc: Updated French translation (Naheulf) OpenOS fixes/improvements Fixed: install.lua now should work more like one would expect Changed: uuid.lua is now generating valid RFC4122 version 4 UUIDs (jobe1986) Fixed: Various fixes to vt100 support Fixed: Memory leak in process loading Fixed: Made modifier keypresses more specific in /bin/edit List of contributors payonel, Vexatos, Xyxen, TheCodex6824, SquidDev, BrisingrAerowing, jobe1986, Naheulf, SDPhantom, Zerotiger, anar4732 Link to post Share on other sites