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Showing results for tags 'motion sensor'.

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Found 2 results

  1. Sim

    Player Tracking

    I want to build a player tracker for a labyrinth. The purpose to is minimize the ability of players to use waypoints to bypass all/most of the labyrinth.. require they actually walk it. I am new to OC, and want to be sure i'm thinking things correctly before i get totally lost. My idea is to have several motion sensors spread throughout the labyrinth. When a sensor is tripped, it sends a signal to the computer. The computer uses the debug card to find the location of every player on the server ( usually < 25). it uses that information to determine who was 'near' the tripped se
  2. I am new to Open Computers and I know a little about it but I am having trouble with the motion sensor. If someone could help me with some codes and what they do, that would be great.
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