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Qanthelas

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Everything posted by Qanthelas

  1. Description: I want to write robot programs that can be easily transfered to other OC users without them having to set things up exactly the same way I do. With this in mind, I want a robot navigation program that can 'map' the blocks around the robot. Function: The idea here is a navigation program for a robot that allows it to map out the area around it and then look for specific blocks by item name. Likely this would use the Navigation Ugrade to find the area to map out and the new (currently part of the 1.4 beta 2 and dev builds) component.geolyzer.analyze() funtion. The basic
  2. There's a Button API here on these forums (it has only be shared via Pastebin, not on GitHub as far as I know.) Here is the link: http://oc.cil.li/index.php?/topic/255-button-api-now-for-oc-updated-9-6-2014/ As a big fan of Big Reactors, I'm interested to see how your projects goes! I'll be happy to test it when it's ready for testing
  3. Thanks for the post! I'm trying to come up with a way to map out an area with a robot using the new component.geolyzer.analyze() function so that we can give the robot a specific block name to search for and go to. I've been looking at this code from Akuukis and now it's really helpful for me to compare it with yours, so thanks for posting! Am I correct in reading your code that the way you plot your map to see which blocks are air and which are not is simply by trying to move there and reading the error message that comes up if the block isn't air? The nav.lua from Akuukis uses robot.dete
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