nice mod. but which tool do u use to compile? and if i try to use component access i got from my compiler (beebasm)
boot.asm:5: error: Unrecognised token.
.byte 10,5,0,"fill", 1, 1, 160, 50, " "
My code looks so:
org &0200
.start
.byte 10,5,0,"fill", 1, 1, 160, 50, " "; uses the gpu fill method
.end
SAVE "Thistle", start, end
What do i wrong