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kamilosxd678
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Posts posted by kamilosxd678
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Hi,
I am writing an ticket system for Railcraft, and I've wrote some libraries to split my code into different files. But I have a problem that, because I am using multiple screens I need to rebind my GPU, but that causes them to reset to their default resolution. Is there a way to persist it? (To have them keep their resolution instead of reseting on every gpu.bind()?)MC 1.7.10
OC 1.7.3.1258
Much thanks
Kamilos
Persist resolution between gpu binds
in Programming
Posted
No, that basically does the same thing. I've written a lib that did setResolution on every bind but that resulted in an awful flicker, because the image has been rendering in native resolution for half a second and then went to set one