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Ashengaming

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Posts posted by Ashengaming

  1. So this is more of a two-part question.

    • Is there a way to draw a grid on screen of a certain number of squares (based on a number fed to it) while also scaling to the resolution of the screen?
      • Eg. Draw a grid of say 7 squares, and fit them to the resolution of the screen. 
    • Is there a way to draw a sprite on the screen without manually having to feed each pixel in. Two approaches I was thinking of was either grabbing the texture from the block itself, or loading in a sprite to fit the size required.
      • Eg. I want to draw the lava texture on the screen at a specific position and size.

    I realise this may not be possible, but it's worth an ask :)

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