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BKnight

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Posts posted by BKnight

  1. Hello everyone. 

    I'm new to OC and am playing Sky Factory 3 which incorporates many mods into minecraft, including OC.
    I'm having trouble with robot.use() method. I'd like to make a Robot use a Sieve like I would. A Sieve is a block from another mod, Ex Nihilo Adscensi, that allows you to sieve blocks like Sand and Gravel and get other material from it. By placing  a block of Sand in the robot's tool slot and calling robot.use(), with the Sieve in front of it, the robot successfully places the Sand in the Sieve. Then, it needs to make several uses of the Sieve for the Sand block to return it's products. A player would click or hold right mouse button on the Sieve, so you'd think robot.use() would work, but I find it doesn't. The function robot.use() retutrns true "block_activated" but no progress is made in sieving process.

    I've tried robot.swing(), which just brakes the sieve, and robot.place(), which returns false, because it can't place in front of it.

    Any ideas on how to make a robot use a Sieve?

  2. Hello

    In the documentation modem.send() uses an address:string that identifies the receiver's destination. But modem's addresses are lonnng numbers. I've tried sending messages with just the first characters of the address, but that doesn't seem to work.
    It's impractical to use the long default address created for the modem. Is there a way to set this address to something smaller and more practical? Or do I really have to work with the looong default address?

  3. Hello,

    I'm trying to edit lua files outside of minecraft (for a more serious project editing on the "Screens" provided ingame sucks). I'm using Notepad++ for now.
    But the issue is that I'm editing this Robot's files at %appdata%/.minecraft/saves/mySave/opencomputer/..." and saving them, but the robot in game has a buffered version of it. So, to make changes take effect I'm currently having to quit the world and rejoin it.

    I'd like to edit the files outside of the game and have changes take immediate effect.

    I've tried turning  filesystem{  bufferChanges=false ..} in the config file, but it has no effect.

    Is there a way to do this?

    I'm using OpenComputers 1.6.2.7 on MC 1.10.2.

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