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Jelmar

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Posts posted by Jelmar

  1. Since the script is constantly running CheckItemsAndCraft, it is incredibly heavy while using it on a multiplayer server. It is basically unusable in multiplayer because of that.

    You should consider adding a timer (configurable by the user) that limits the update frequency.
    We've used another stock keeping program in the past, one that's by far not as nice as yours, that had this feature (https://github.com/TweakPack/Programs/blob/master/stocklist/stock.lua)
    Perhaps there is something useful in there you can use. It has several things to prevent server lagging, like checkFrequency and recraftDelay.

     

  2. I have been using Fingercomp's Simple Clock for quite a while on 1.7.10 servers, see here:

    I didn't want to necro the original old thread, so that's why I posted this thread. I started a playthrough on 1.12.2 and wanted to use the clock again, but the Real Time feature seems to be bugged. It skips the time as fast as the ingame time, and the year shows as 6804/07/20::GMT0. I've done some minor changes to the program, but my knowledge of lua isn't good enough to even begin to know where to start solving this issue. Something has probably changed since 1.7.10, but I don't know what. Any help would be appreciated :)

  3. Looks nice and seems to work well. :)

     

    However, editing of the stock_list.txt isn't available in the computer like in the ComputerCraft version. This makes it very cumbersome to add or remove items to the stock keeping list. You have to open the .txt and manually add another entry. The CC version allows you to do that inside the program. Unless I am missing something?

     

    I.e., I mean this (screenshot from ComputerCraft version):

     

    2016-09-17_22-51-32.png

     

    Any plans on adding something like that?

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