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OpenComputers v1.5.8

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OpenComputers 1.5.8 is out now! Lots of bugfixes, very much recommended.

As always, remember to make a backup of your world before updating.

Download on Curse.

  • Added: Emitting particle effects from robots when they try to move but fail. Added small timeout to avoid particle spam, so using detect instead of just trying to move may be more efficient, now.
  • Added: Peaceful-friendly recipe file (thanks dgelessus).
  • Added: Russian translation for manual (thanks a lot cyber01).
  • Changed: Allow redrawing holograms a tad faster, added method for setting raw data for fast full data swaps.
  • Fixed: A few issues with drones moving through portals, in particular they won't power down after moving through one, anymore.
  • Fixed: Absolute paths in manual (noticeable in the links from the German index to the English one not working).
  • Fixed: OpenOS being listed twice in creative tab/NEI.
  • Fixed: Potential memory leak involving drones.
  • Fixed: Race condition in computers that could lead to them stopping randomly.
  • Fixed: Reduced memory use of timeout enforcing logic in __gc callbacks.
  • Fixed: Standard I/O streams being closable in OpenOS (thanks mpmxyz).
  • Fixed: When using LuaJ fallback, computers were not starting when loaded again, when unloaded while running.
  • Fixed [MC1.8]: Colored text on screens influencing color of other rendered stuff.
  • Fixed [MC1.8]: Piston upgrade.


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