Sangar 92 Posted April 3, 2014 Share Posted April 3, 2014 Version 1.2.5 is out now. Mostly bugfixes and mod inter-compatibility. Remember to backup your world before upgrading, just in case. Download for MC1.6.4 Download for MC1.7.2 Fixed log spam when IC2 is installed. Fixed potential crashes in power logic. Fixed NPE in serialization of broadcast packets in switch/access point. Fixed access points not directly relaying wireless packets and the way hub relay delays work Fixed potential ConcurrentModificationException in tick handler. Fixed path resolver in shell for relative paths. Fixed instability in color packing/unpacking. Fixed charger not recognizing already present redstone signals when placed. Fixed max packet size for packets sent through a switch or access point from CC not being checked. Fixed access point not returning true for isWireless in its CC API. Fixed invalid chars not being rendered as '?' but not at all. Working around BattleGear 2's access transformer screwing with the EntityPlayer class in a way that made robots crash. Added support for ComputerCraft 1.6 (CC1.5 is still supported as well). Added getter for robot's name to the robot API. Larger screens render further than smaller screens now (the max render distance setting applies to 1x1 screens). Updated used Waila API. You'll need Waila 1.5 now. Reworked a couple of textures. Link to post Share on other sites