I did try switching primaries after I posted, but it insisted on writing it to the 1st screen. Just tried switching bindings, and it gave exactly the result I wanted.
To recap: I used only one GPU for both screens, printed "screen one" which appeared on screen one, then used component.gpu.bind(screen two's address), then print("screen two"), which appeared on the other screen.
Thanks!
The simpest things throw me.
I have a door.
It's made of RIM frames, has a motion detector on each side, and a screen on each side. The computer is mounted on top, and the keyboard is on top of the screen on the inside. It opens when anyone walks within a certain range(4m currently). I'm quite happy with that.
What I would like to do is have the outer screen display "computer Lab" until someone opens it, and display "Welcome, [player name]" when that happens. What I can't figure out is how to send a print or write command to the second screen.
The inner screen is bound to the