I'm trying to include a pre-configured OC computer as part of a spawned structure in Recurrent Complex generated structures. I've gotten the OC computer to save as part of the exported structure, and it can be re-imported into another world, however, the HDD I installed OpenOS and wrote autostart scripts for is blank. I can manually take the UUID folder structure from the other world's opencomputers folder and place it in the new world's opencomputers folder, that works just fine, but I need something more automatic.
I'm stuck...
How can I include these pre-generated UUID filesystems for use in a newly generated world as part of a modpack? Perhaps is there a way to provide UUID assets globally for all world saves?
Including a pre-configured computer as part of a spawned structure in Recurrent Complex generated structures
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I'm trying to include a pre-configured OC computer as part of a spawned structure in Recurrent Complex generated structures. I've gotten the OC computer to save as part of the exported structure, and it can be re-imported into another world, however, the HDD I installed OpenOS and wrote autostart scripts for is blank. I can manually take the UUID folder structure from the other world's opencomputers folder and place it in the new world's opencomputers folder, that works just fine, but I need something more automatic.
I'm stuck...
How can I include these pre-generated UUID filesystems for use in a newly generated world as part of a modpack? Perhaps is there a way to provide UUID assets globally for all world saves?