I am trying to create an interface for my big reactors/turbines. The screen is currently displaying all the relevant info, and now I want to move on to the buttons, but I can't get the touch event to work. So far I've got this:
local buttons = {}
buttons["reactor"] = {
["active"] = false,
["x"] = 45,
["y"] = 2,
["height"] = 5,
["width"] = 20,
["text"] = "test"
}
local function handleTouch(addr, x, y, button, player)
button["reactor"]["active"] = true
gpu.set(x, y, button)
print(x, y, button)
end
event.listen("touch", handleTouch)
But it doesn't seem to work. Any he