I can't really do that since I'm not the one who updates the modpack I'm using. I'll just have to wait for an update and hope that things work as intended :/
I have two Flux Gates (Draconic Evolution) in a setup, but the problem is that I don't know how to separate the two in code. If there was only one I could do something like "local gate = component.flux_gate". It would be easier to write the code if I could give them names separately such as "gate_in" and "gate_out". How do I do this?
I'm trying to turn a big/extreme reactor on/off with a simple practice program, but I get a following error when I try to run the program:
/lib/br_control.lua:4: attempt to call field 'setActive' (a boolean value):
stack traceback:
/lib/br_control.lua:4: in main chunk
(...tail calls...)
[C]: in function 'xpcall'
/lib/process.lua:63: in function </lib/process.lua:59>
A bit more detailed explanation on what each line means might help future troubleshooting.
The test program looks like this:
local br = component.br_reactor
if(br.getEnergyStored() < 9000000) then
br