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Felthry

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About Felthry

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  1. I may well do that! Of course, you're welcome to as well; I have no objections to people making their own changes to the code. Do post it here so others can use it too, though!
  2. Ah, I see the problem. The script you linked is a completely different script entirely, and, from the looks of it, a better one. http://www.computercraft.info/forums2/index.php?/topic/24624-ae2-stocker-autocraft-minimum-inventory-levels/ This is the one I ported. Simpler, and more rudimentary. Perhaps I should link it in the first post.
  3. I have honestly never seen that functionality in the CC version, and there's no code that would provide it. Is there perhaps a newer version than the one I ported?
  4. That was exactly what I needed, though I'd already gotten the advice from elsewhere. Thanks!
  5. This took more effort than I'd anticipated, but here you go! Has all the functionality of the original, save for the automatic generation of an autorun file (commented out if anyone wants to fix that up). This is a port of RandomBlue's Auto-Stocker program as found in http://www.computercraft.info/forums2/index.php?/topic/24624-ae2-stocker-autocraft-minimum-inventory-levels/ . stock.lua: -- ********************************************************************************** -- -- ** ** -- -- ** Minecraft AE
  6. I've tried everything I can find to figure out how to stop this from happening, but since I can't seem to find anything at all, I'll put it here. I have a program that relies on a timer to execute some control logic periodically. The code currently has a fatal error in it and crashes, but I haven't been able fix it because I'm not able to use the computer afterward without rebooting it, because the timer event that the program starts apparently never stops, so no matter what I'm doing with the computer, every fifteen seconds it spits out a timestamp followed by "Checking inventory.... Pres
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