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marcin212

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Posts posted by marcin212

  1. I have created a site where you can create an OpenComputers robots program using Blockly (https://developers.google.com/blockly/). Here(https://ocb.bymarcin.com/#b5e8cad13bb94c00ac0d8ec85dd1ef9a) is an example program for apiary from Forestry.
    There are still a lot of missing blocks.  If you would like to add new functional puzzles, please pull request.

    Source: https://github.com/marcin212/OC-Blockly

    Website: https://ocb.bymarcin.com/

  2. Did you consider making the terminal available as an upgrade, too, so it could be built into tablets?

    Maybe in the future.

     

     

    Also, another idea - triggered by the geolyzer in the recipe - did you consider making information on what the player is looking at available? So you could overlay information about a block as floating text in the world, for example? Possibly even T2 terminal/glasses that use OC's block drivers to provide yet more information about certain blocks (i.e. provide the component created by a driver while looking at the block, so you could read stuff like stored energy, fluids, items, ...)?

    I made some basic components as a start. I will add more in the future. This feature is partially possible by the floating text and cube widgets (with the Looking At attribute set).

  3. Hello everyone! This is Direwo... wait, no...

    But, since I've caught your attention now, I'd like to show you a mod that I've been creating for some time now.

    The Mod is called OpenGlasses ans is an extension to OpenComputers.It is analogous to glasses from the OpenPeripherals add-on for ComputerCraft, but adds a few more nifty features.



    0dae77fa683bde0a44bfe27a611c6214.png



    Download: LINK
    Wiki: LINK
    Issues: LINK

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