Hello.
When output to the monitor, the color 0xRRGGBB is approximated to the palette set in the monitor. I need to know exactly which color I will get through gpu.get when outputting color 0xRRGGBB.
Can you answer (or show example on the Lua): What algorithm is used to approximate colors?
Sorry for the bad english.
-=-
Below, just a small program that I use to test colors. Maybe it will be useful to someone.
sicot.lua "SimpleColorTester", "MC 1.12.2", "OpenComputers version 1.7.0.4", "Lua 5.3"
local gpu=require('component').gpu
local ev=require('event')