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makkarpov
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Posts posted by makkarpov
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You can use this code for passwordless door:
local user = { "user1", "user2", "user3" } local red = component.proxy(component.list("redstone")()) local scr = {} local gpu = {} for a in component.list("screen") do table.insert(scr, a) end for a in component.list("gpu") do table.insert(gpu, component.proxy(a)) end for i = 1, #gpu do gpu[i].bind(scr[i]) end function showState(s) for i, g in ipairs(gpu) do g.setResolution(40, 20) g.fill(1, 1, 40, 20, " ") if s then g.setForeground(0x00FF00) g.set(16, 10, "Access denied") else g.setForeground(0xFF0000) g.set(16, 10, "Access granted") end end end function sleep(x) local tgt = computer.uptime() + x while computer.uptime() < tgt do computer.pullSignal(tgt - computer.uptime()) end end while true do showState(false) local type, _, x, y, btn, nick = computer.pullSignal(5) if type == "touch" then nick = nick:lower() for i, v in ipairs(user) do if v == nick then showState(true) red.setOutput(1, 255) sleep(2) red.setOutput(1, 0) end end end end
Modify user list on top of code, flash it to EEPROM, connect some screens, install same amount of GPUs and one redstone block. Program will trigger pulse on top side of it.
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You can also read nicknames from a touch event and do not use passwords at all - if passing nicknames to events is enabled in server config, of course. In most cases it is enabled.
Passworded Boor
in Requests
Posted
It's a EEPROM code, there is no event.pull, so these functions are equivalent.