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TheAsher

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  1. Okay apparently you it won't register the touch event if a while true loop is running, so I added os.sleep(0.1) to the loop and not it works.
  2. I am trying to create an interface for my big reactors/turbines. The screen is currently displaying all the relevant info, and now I want to move on to the buttons, but I can't get the touch event to work. So far I've got this: local buttons = {} buttons["reactor"] = { ["active"] = false, ["x"] = 45, ["y"] = 2, ["height"] = 5, ["width"] = 20, ["text"] = "test" } local function handleTouch(addr, x, y, button, player) button["reactor"]["active"] = true gpu.set(x, y, button) print(x, y, button) end event.listen("touch", handleTouch) But it doesn't seem to work. Any he
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