Chaoschaot234 0 Posted January 18, 2019 Share Posted January 18, 2019 @XyFreak I tried out the berreder config but it seems to be wrong (ignore the autostart value): I tested it before with you simulator: But this is, what the reactor in 1.7.10 is doing with it so I assume that there is smth. wrong. Because I started the reactor already 12 1/2 hours ago - Test with 1.12.2 will follow on the weekend Quote Link to post Share on other sites
Marzolan 0 Posted January 18, 2019 Share Posted January 18, 2019 Are you running with other mods? Some of the mod pack creators modify how power generation works - in which case the behavior will be different from the simulator. Your results look similar to what I’ve gotten with some mod packs that did this. Quote Link to post Share on other sites
XyFreak 36 Posted January 18, 2019 Author Share Posted January 18, 2019 It looks like not enough power is being extracted from the reactor. DC is "immune" to config file changes as it has code in place to figure out those multipliers through backwards calculation (and sometimes they just don't matter). Is wherever you're piping the energy to able to accept that much / store that much? (I'm guessing yes but still asking ) Quote Link to post Share on other sites
Chaoschaot234 0 Posted January 18, 2019 Share Posted January 18, 2019 5 hours ago, XyFreak said: It looks like not enough power is being extracted from the reactor. DC is "immune" to config file changes as it has code in place to figure out those multipliers through backwards calculation (and sometimes they just don't matter). Is wherever you're piping the energy to able to accept that much / store that much? (I'm guessing yes but still asking ) I use Cryo-Ducts (unlimited transfer) and Tesseracts (see picture). On the end another Tesseract is directly connected to the Energy Pylon to get/receive the energy (one Tesseract for sending energy into the storage ball and one to drain from it and only for the reactor) Master Question here: How can I get a breeder in 1.7.10 if smth. is going wrong? Quote Link to post Share on other sites
XyFreak 36 Posted January 19, 2019 Author Share Posted January 19, 2019 So the 1.7 version is built around extracting energy from the reactor and reinjecting it through a seperate circuit. As a result, the flux gate extracting energy that goes to storage is only extracting CALCULATED_OUTPUT - REINJECT So there's your problem. Your setup looks more like the 1.10 setup, in which case you should propably use the 1.10 program. (I knew i changed something important going from 1.7 to 1.10) Quote Link to post Share on other sites
Chaoschaot234 0 Posted January 20, 2019 Share Posted January 20, 2019 10 hours ago, XyFreak said: So the 1.7 version is built around extracting energy from the reactor and reinjecting it through a seperate circuit. As a result, the flux gate extracting energy that goes to storage is only extracting CALCULATED_OUTPUT - REINJECT So there's your problem. Your setup looks more like the 1.10 setup, in which case you should propably use the 1.10 program. (I knew i changed something important going from 1.7 to 1.10) Hmmm, since I am the server owner and my mate has no probles with it, I can test the current version of your script in 1.7.10 and will see, if I can create a void in the void or if the reactor will still be there Give me one or two days and I'll share my experiences and what I have used in the config Quote Link to post Share on other sites
Chaoschaot234 0 Posted January 24, 2019 Share Posted January 24, 2019 Uhm, wasn't there a change for the reactor so that newer version of your script are incompatible with 1.7.10? And how can I update my current version? Installed is the 1.7.10 version. Any update script available or is it safe to re-run the dc_installer again? Quote Link to post Share on other sites
cryogenic 0 Posted February 6, 2019 Share Posted February 6, 2019 I keep getting this error when i try to install. I've tried both the tar and the actual installer, neither of which work Quote Link to post Share on other sites
cryogenic 0 Posted February 6, 2019 Share Posted February 6, 2019 So it seems in this version you have to do /home/dc_installer instead of just dc_installer Quote Link to post Share on other sites
TheGamingOtaku 0 Posted June 25, 2019 Share Posted June 25, 2019 Is it just me or is there a bug where the screen dosent changed unless you give it a input whether it be a mouse click or a key press? Quote Link to post Share on other sites
payonel 21 Posted June 25, 2019 Share Posted June 25, 2019 @TheGamingOtaku it is a bug in openos that is fixed in our dev builds ( https://ci.cil.li/ ), will be in our next release (1.7.5) on curseforge, and you can you patch it manually per machine if you can't/don't want to update your mod version to our dev builds. Review this comment I left discussing this: Quote Link to post Share on other sites
TheGamingOtaku 0 Posted June 25, 2019 Share Posted June 25, 2019 1 minute ago, payonel said: @TheGamingOtaku it is a bug in openos that is fixed in our dev builds ( https://ci.cil.li/ ), will be in our next release (1.7.5) on curseforge, and you can you patch it manually per machine if you can't/don't want to update your mod version to our dev builds. Review this comment I left discussing this: Thanks! That fixed it. Quote Link to post Share on other sites
ManinSuit 0 Posted August 27, 2019 Share Posted August 27, 2019 Hi, this looks like a really great programme! I'm completely new to opencomputers (or any form of computer programming for that matter), and wanted to set up a reactor on a server I play on. Unfortunately it uses OpenOs 1.7.4, which is stated doesn't work properly. Is there a way to install a different version of OpenOs without the disk so that I'd be able to use this programme? Thanks you for any help you can give! Quote Link to post Share on other sites
XyFreak 36 Posted August 27, 2019 Author Share Posted August 27, 2019 Hi @ManinSuit try this: Quote Link to post Share on other sites
payonel 21 Posted August 27, 2019 Share Posted August 27, 2019 the bug fix is in `event.lua` of openos, I'll have an update for 1.7.5 soon Quote Link to post Share on other sites
KnockOutGamer 0 Posted March 26, 2020 Share Posted March 26, 2020 I'm using OC 1.7.5.192 and DE 1.12.2-2.3.25.351 on minecraft 1.12.2. When I run 'draconic_control start' it outputs 'Draconic control service started.' but when I run 'dc_gui' it outputs 'Draconic Control has not been configured yet. Please make sure everything is set up correctly and start this program again.' I followed all the instructions in the link. Is there a different version that works in 1.12.2 or do you have to do additional config in 1.12.2? Quote Link to post Share on other sites
XyFreak 36 Posted March 27, 2020 Author Share Posted March 27, 2020 Hi @KnockOutGamer There is no additional work required for 1.12.2. If you get the message, you propably have a typo somewhere. Quote Link to post Share on other sites
KnockOutGamer 0 Posted March 27, 2020 Share Posted March 27, 2020 @XyFreak This is the /etc/draconic_control.cfg file, along with the addresses of each adapter. I don't see a typo here, maybe I missed something? This is the current setup I have for the Reactor, I tried it out manually and it worked, so that shouldn't be an issue. Quote Link to post Share on other sites
XyFreak 36 Posted March 28, 2020 Author Share Posted March 28, 2020 There's a comma missing at the end of the "fluxGateDrainbackAddress" line Quote Link to post Share on other sites