Jump to content
  • Sky
  • Blueberry
  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
  • Orange
  • Banana
  • Apple
  • Emerald
  • Chocolate
  • Charcoal
  • 0
DMANisAWESOME

How do I read a NBT Tag from a LUA script?

Question

I have tried for a long time to figure out a way to read a NBT Tag from Lua but all it says when I hit enter is 'nil "0"'.

For example:

In reactorcraft, you can make toroid magnets, and for some reason unlike other blocks in reactorcraft, you cannot read the tank levels.  So, you must get the NBT data.  I looked in the mod files and found the tags, but when I put the string into the function to get the NBT Tag, it says 'nil "unknown error"', meaning it knows that it is a recognized tag, becuase otherwise with a random string nothing happens.

 

Please help me get this data from LUA!!

 

Thanks,

DMANisAWESOME

 

image.png.336776bee7c26ad49decc72f40b5e4bb.png

Share this post


Link to post
Share on other sites

1 answer to this question

Recommended Posts

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.